Imperial Game Engine 2.6.3(16 october 2017)

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Re: Imperial Game Engine (1 August 2017 .ISO)

Post by Kohedlo » Wed Aug 09, 2017 3:16 am

summer of gamedev 2017 is started. Winners receive IE licenses.

[youtube]rjGykwAIzr0[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Sat Aug 12, 2017 7:06 pm

15 august 2015 update .ISO

http://kohedlostudio.forum2x2.ru/t591-i ... 017-update

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[youtube]4lbiMbdZmA4[/youtube]

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[youtube]r0A5Nh2kRXc[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Sun Aug 13, 2017 2:40 pm

Lets forgot Epics, but own developed architectuire of Imperial better then U4 :D
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Mon Aug 14, 2017 2:59 am

ported ogre-procedural for 2.1. this add 20 new geometryptimetives for custom livel geometry.

[youtube]nSfiYdKp1YU[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Thu Aug 17, 2017 11:59 am

speed livel desing and source control

[youtube]ZmQgSiL-lZM[/youtube]

[youtube]e1HmpaC1xX4[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Thu Aug 17, 2017 9:14 pm

-added Commentary.ifn
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Last edited by Kohedlo on Fri Aug 18, 2017 6:58 am, edited 1 time in total.
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Fri Aug 18, 2017 6:58 am

- added dynamic ScreenSpaceReflections

[youtube]M6wr98gEJyM[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Tue Aug 22, 2017 3:07 am

- added ICG extruder.

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- released pre-alpha of Texture Studio.
[youtube]bpQzFuksmnQ[/youtube]
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by _Creeps_United_ » Mon Aug 28, 2017 1:15 am

Is it possible to use this engine in Linux?
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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Mon Aug 28, 2017 9:31 pm

_Creeps_United_ wrote:Is it possible to use this engine in Linux?
yes :D . It perfectly runs as win app throught Linux-WINE interface.- GAME SERVER CLIENT and EDITOR. easy build games for Linux.

But problematically compile FULL SOURCE CODE from linux. Imperial Game Engine have 4000+ script functions and 4000+ timeline track typesб and builds games without programming, that sufficient for linux.

Only need build 2D Flow imperial-script schemme or timeline.

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Re: Imperial Game Engine (15 August 2017 .ISO)

Post by Kohedlo » Mon Aug 28, 2017 10:23 pm

Coming alpha of Multi-Developer Imperial Game Engine Editor, for creating maps, games, assets by editor network synchronization. This no known world analogues for online gamedevelopers office working, for creating games.


http://kohedlostudio.forum2x2.ru/t611-2 ... system#995
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Re: Imperial Game Engine 2.6 STABLE (1 September 2017 update

Post by Kohedlo » Fri Sep 01, 2017 4:46 am

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Re: Imperial Game Engine 2.6 STABLE (1 September 2017 update

Post by Kohedlo » Sun Sep 03, 2017 2:14 pm

IGE 2.6 good to create any game type. Easy copiing game assets.

lightar is not model, but like Unreal4- bluprint system, that contain models, light and c++ imperial sctipt custom functions. On/Off lighting. Blaming casual. and so on.

[youtube]2eg-YhJpHq8[/youtube]
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Re: Imperial Game Engine 2.6 STABLE (1 September 2017 update

Post by Kohedlo » Mon Sep 11, 2017 4:31 pm

released IGE v.2.6.1 What new? Tons!

http://kohedlostudio.forum2x2.ru/t620-i ... eased#1005


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Re: Imperial Game Engine 2.6.2 STABLE (1 october 2017 update

Post by Kohedlo » Sun Oct 01, 2017 12:27 pm

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Re: Imperial Game Engine 2.6.2 STABLE (1 october 2017 update

Post by Kohedlo » Sun Oct 01, 2017 12:28 pm

execuse my for months bug site registration. now is fixed and available downloading.
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Re: Imperial Game Engine 2.6.3(16 october 2017)

Post by Kohedlo » Mon Oct 16, 2017 8:52 pm

Imperial Game Engine 2.6.3(2017.10.16) out in the world.

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Every who have time on his IGE License, can update engine from: http://kohedlostudio.forum2x2.ru/
There we have real AAA chinemathic renderer, that forom update to update, become better. Available thousand key types, functions, and unlimited potenciat ot create. Currently this IGE GDK, can produce qames, like "Batman Arkham Knight". Is no question in tecnologies. Is question in JOB like Rokstady firm

(Igor Black).
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Re: Imperial Game Engine 2.6.3(16 october 2017)

Post by Kohedlo » Sat Oct 21, 2017 2:42 am

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Themme: "Judge Dredd bust".Ogre 2.1 DirectX 12 (Standart PBR module, SSR, SSAO).
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