Gravity Clash v0.1.4b
Posted: Thu Jun 07, 2007 2:57 pm
I have to say: Ogre rocks! Thanks to sinbad and his crew!
Who remembers the old game "Gravity Wars" on Amiga?
You shot turn wise with space ships but planets affect the shot's path with their gravity...
Here is its 3D-version: Gravity Clash!
Technologies used:
-Home brewed application framework
-Ogre3D
-Ode/OgreOde for precise collision detection
-CEGUI
-SDL (for input)
-Blender for creating models
Requirements:
-VC++ 2005 SP1 Express runtime libs (get them here)
-mid/old-gen gfxcard (GeForce4 or higher)
-DX9.0c / OpenGL
-1.5 GHz / 128 MB
Screenshot:
Download demo from website:
http://www.gravity-clash.com
Source:
See http://www.ogre3d.org/phpBB2/viewtopic. ... 305#229305
Enjoy
If you encounter any problems please post here!
Who remembers the old game "Gravity Wars" on Amiga?
You shot turn wise with space ships but planets affect the shot's path with their gravity...
Here is its 3D-version: Gravity Clash!
Technologies used:
-Home brewed application framework
-Ogre3D
-Ode/OgreOde for precise collision detection
-CEGUI
-SDL (for input)
-Blender for creating models
Requirements:
-VC++ 2005 SP1 Express runtime libs (get them here)
-mid/old-gen gfxcard (GeForce4 or higher)
-DX9.0c / OpenGL
-1.5 GHz / 128 MB
Screenshot:
Download demo from website:
http://www.gravity-clash.com
Source:
See http://www.ogre3d.org/phpBB2/viewtopic. ... 305#229305
Enjoy
If you encounter any problems please post here!