Kong teaser

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SpaceDude
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Kong teaser

Post by SpaceDude »

I've been working on this game called Kong with a friend for some time now. I do all the programming and he is in charge of artwork. It's a multi player action game where each player controls a monkey. The game style is actually very similar to FPS shooters like quake/half-life/counterstrike, etc... except that rather than seeing through the players eyes you have a top down view of the action.

Here is a list of features currently implemented:
- Physics including ragdolls (using AGEIA's Physx engine)
- Sound effects (using FMOD)
- Graphics (using ogre of course)
- Bot artificial intelligence
- Networking (using enet)
- Particle effects
- Weapons: Katana, Machine gun (single and dual wield), Rocket Launcher
- In-game map editor (similar to that found in trackmania)
- Graphical user interface (using CEGUI)
- Console
- Input (using OIS)
- Minimap
- Lightmapping

Here is a video of the progress so far, this was recorded playing against 3 computer controlled bots:

http://www.youtube.com/watch?v=z27sFCgrrXU

Sorry for the rather low video quality, it seems to get compressed like this automatically by youtube. I'll include a screenshot as well:

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Kencho
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Post by Kencho »

Hahaha, looks very fun! Something like "Shock Troopers" but in deathmatch mode! :D

By the way, did you know Sinbad was a guest star in ST2? Look the leftmost character:
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Post by PolyVox »

Hey, that looks awesome! I wanna play! Is it a commercial project or can we give it a go?
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Post by randall »

very nice!
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Post by SpaceDude »

esuvs wrote:Hey, that looks awesome! I wanna play! Is it a commercial project or can we give it a go?
No it is free, but I'm not quite ready to release it yet. There is still a bit of work that needs to be done before I get to that stage. There are a number of weapons that need to be added, and I'll need to test the multiplayer networking code with a large number of players (currently I've only tested it with 2 players). I may be looking for people to help out with that though :)

Thanks for the positive feedback anyway. I'm afraid I've never played Shock Troopers, so I wouldn't really know if its like it or not :)
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Post by nikki »

Looks good. I like the 'minimap' on the top-right corner.
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Post by eugen »

Very nice looking and awesome gameplay!
Congratulations!
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Post by DasGurke »

*Added to "Keep an eye on it" list*

Looks cool, the editor feature seems fun!
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Post by piet »

Hey, this looks very promising, nice work!

Is a Linux version planned?
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Post by SpaceDude »

Thanks again for the encouraging remarks.

In terms of Linux, I definitely plan to support at least dedicated server on Linux. In theory I should be able to port the whole thing to Linux because all the libraries I have used are cross-platform. But this is not a priority on my todo list I'm afraid.
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Post by deficite »

VERY cool. I was planning on making a game kinda like this a while back (I still have the design documents on my computer, along with quite a few other game I've put on the electron shelf inside muh compooter box).

I like the style of it. It's fast paced, which makes me happy :D. I really liked the katana :D :D :D. I can't wait to play this.
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Post by walaber »

looking great! nice video :)

Any game involving monkeys is OK in my book :D
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Post by sinbad »

Haha, looks fun :)
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Post by piet »

SpaceDude wrote:In terms of Linux, I definitely plan to support at least dedicated server on Linux.
But playing a dedicated server isn't THAT fun ;-)
In theory I should be able to port the whole thing to Linux because all the libraries I have used are cross-platform. But this is not a priority on my todo list I'm afraid.
Yes, I noticed your choice of libs so I thought I might ask. Too sad but if I can lend a helping hand to port it just pm me...
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Post by JeDi »

This looks very polished and fun to play. The ragdolls add a nice touch to it. For people with extremely fast cpus, you could maybe add an option to keep the bodies in the scene in stead of letting them disappear. Always fun to keep on shooting them ragdolls :twisted:

Greetz,
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Post by Project5 »

I like "Capture the banana" mode :-P

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Post by jacmoe »

What a great looking game! :D
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Post by johnhpus »

This game looks really cool. Does anyone remember Loaded from the PS1? It was a game like this, only with psychopathic clowns as the pro(an?)tagonists.
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Post by tau »

Really cool gameplay! I've noticed you are using physics there :)
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Post by Rhaythe »

Whoa...! Cool!
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