Wealth3, a new commercial game using Ogre!
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Wealth3, a new commercial game using Ogre!
We didn't have an official english name yet. It's chinese name is 大富ç¿
Last edited by lmas19820607 on Mon Nov 12, 2007 9:22 am, edited 1 time in total.
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To lXciD's question:
I am using our own GUI system, A simple and fast system. I learn much from CEGUI, but our system is much more small.
It's sample to show 3D models on 2D scene, just use renderqueue listener.
It's a bit compicate about 2D + 3D object's depth sort, I use a indentify matrix for 2D obj render, and manually caculate a z value, which as if it's a 3D obj, then assign the z value to the 2D obj. Finally, open the depth test for rendering all objects.
I am using our own GUI system, A simple and fast system. I learn much from CEGUI, but our system is much more small.
It's sample to show 3D models on 2D scene, just use renderqueue listener.
It's a bit compicate about 2D + 3D object's depth sort, I use a indentify matrix for 2D obj render, and manually caculate a z value, which as if it's a 3D obj, then assign the z value to the 2D obj. Finally, open the depth test for rendering all objects.