Can't you show me how to kill this bug: "error C2259: 'Ogre::ZPKArchive' : cannot instantiate abstract class".
I'm using ogre engine, is it ok to use Myrddin to make terrain?
Myrddin Landscape Plugin SDK
- nevarim
- Gnoll
- Posts: 675
- Joined: Mon Jul 05, 2010 6:16 pm
- Location: Pavia Italy
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Re: Myrddin Landscape Plugin SDK
myrrdin is one of various methods, and is based on previews version of ogre
i'm a noob until proven otherwise
used in my project and thanks to everyone
Ogre 3d
Mygui
Skyx
Hydrax
MOC
CCS
used in my project and thanks to everyone
Ogre 3d
Mygui
Skyx
Hydrax
MOC
CCS
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- Kobold
- Posts: 33
- Joined: Wed Jul 27, 2011 8:22 pm
Re: Myrddin Landscape Plugin SDK: Data files
I am following the user documentation that came along with the MLP Source. It asks us to download MLPSdkversionDatas[Commercial].rar from sourceforge but there doesn't seem to be such folder in http://sourceforge.net/projects/myrddin ... gin/v0.93/. Where can I download these?
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- Gnoblar
- Posts: 5
- Joined: Fri Sep 10, 2010 6:51 am
Re: Myrddin Landscape Plugin SDK
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when i cmopiling the plugins, there is no the noiseutils.h file in the all of the source code files.
How to slove the questions.
Error 58 fatal error C1083: Cannot open include file: 'noiseutils.h': No such file or directory d:\360安全浏览器下载\mlpsdk093sources\myrddinsdks\lgpl\commonfiles\plugins\landscapescenemanager\src\ogrenoiseraw.cpp 11
when i cmopiling the plugins, there is no the noiseutils.h file in the all of the source code files.
How to slove the questions.
Error 58 fatal error C1083: Cannot open include file: 'noiseutils.h': No such file or directory d:\360安全浏览器下载\mlpsdk093sources\myrddinsdks\lgpl\commonfiles\plugins\landscapescenemanager\src\ogrenoiseraw.cpp 11