Ponykart

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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Pyritie
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Ponykart

Postby Pyritie » Thu Jan 26, 2012 10:15 pm

http://ponykart.net
^ FAQ and stuff up there ^



Not sure what else there is to say besides it's a kart game with those ponies you might've heard so much about

oh and this is with Mogre
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razi
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Re: Ponykart

Postby razi » Thu Jan 26, 2012 10:30 pm

Blizzard entertainment? Valve software? :D

Nice job, looks very polished. :)
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Re: Ponykart

Postby EricB » Thu Jan 26, 2012 10:37 pm

Not even a special thanks for us on IRC... :cry: geee I know where your loyalty lays.



Much kudos, now make it 20% more cooler! :x
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areay
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Re: Ponykart

Postby areay » Thu Jan 26, 2012 11:15 pm

What sort of weapons have you got planned for it? :twisted:

Great sound, beautiful environment. Your youtube video is getting heaps of flamewar activity too.
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Re: Ponykart

Postby KungFooMasta » Fri Jan 27, 2012 1:13 am

Looks nicely done! Whats the demographic for the game?
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Nargil
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Re: Ponykart

Postby Nargil » Fri Jan 27, 2012 6:06 am

Do you use btRaycastVehicle or custom actors/constrains ?
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Re: Ponykart

Postby Zonder » Fri Jan 27, 2012 9:37 am

Yeah looks very polished. Shame about the stutters on the video unless that my internet connection :)

Same question as above Blizzard? Valve?
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Re: Ponykart

Postby Pyritie » Fri Jan 27, 2012 12:34 pm

KungFooMasta wrote:Looks nicely done! Whats the demographic for the game?

Kinda anyone, I guess. We're only adding stuff that's been in the show, and the show's for kids, so...

Nargil wrote:Do you use btRaycastVehicle or custom actors/constrains ?

We use that as a base, yeah, but there's a whole bunch of other stuff surrounding it to let it drift, stop it from flipping over when it lands, limiting its maximum speed, etc


Zonder wrote:Yeah looks very polished. Shame about the stutters on the video unless that my internet connection :)

Same question as above Blizzard? Valve?

Never heard of valve time? :D
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Re: Ponykart

Postby Zonder » Fri Jan 27, 2012 1:15 pm

yeah got it now doh! it flashed passed that quick :)
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Re: Ponykart

Postby Brainshack » Fri Jan 27, 2012 1:39 pm

I like your signature^^
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Re: Ponykart

Postby Mind Calamity » Fri Jan 27, 2012 4:10 pm

You guys are amazing, the publicity you have is very impressive, I mean ~40k views in a day ? If you made this commercial you would strike gold.

The game itself looks graphically polished, but the carts seem a bit static - you should loosen the suspension, so it doesn't feel like they're racing on a flat track even after a jump.
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Re: Ponykart

Postby cybereality » Sun Jan 29, 2012 2:15 am

Wow! This looks amazing! Nice job.
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Re: Ponykart

Postby Kojack » Sun Jan 29, 2012 2:44 am

Very cool visual style.
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Re: Ponykart

Postby mkultra333 » Sun Jan 29, 2012 6:39 am

Looks great. Project is obviously coming along very nicely.

Edit: One thing led to another and I found myself taking the My Little Pony Personality Quiz. I'm just like: Twilight Sparkle.
Last edited by mkultra333 on Sun Jan 29, 2012 10:49 am, edited 1 time in total.
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Re: Ponykart

Postby duststorm » Sun Jan 29, 2012 10:37 am

Simply beautiful!
This is very well executed and I really like the visual style. Also the soundtrack works well.
Congratulations!
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Re: Ponykart

Postby spacegaier » Sun Jan 29, 2012 10:59 am

Brainshack wrote:I like your signature^^

Borderline to annoying :D !

But the game looks quite polished, but I second the cart physics comment from above. Could use an extra degree of realism. But I really like that the tail/hair of the pony moves according to the cart moves!

And an a related note: I like the music and was really exicted when I thought that I had realized that the music mimics the on-screen actiion = when there was this long sort of slow-motion jump, this dreamy music part started, but I was a bit dissappointed when it continued even after the pony landed and the movie speed was back to normal.
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Re: Ponykart

Postby madmarx » Sun Jan 29, 2012 1:00 pm

Wow, looks great! What is really great is that the visual style looks very faithfull to these animated drawing movies.
Same remarks as the other here (kart/ponytail).
For the trees outside the road, did you use separate entities, or is there some instancing techniques?
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Re: Ponykart

Postby Pyritie » Sun Jan 29, 2012 2:30 pm

madmarx wrote:For the trees outside the road, did you use separate entities, or is there some instancing techniques?

Tried using instancing but it ended up being really slow, so they use static geometry.
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Re: Ponykart

Postby FragCool » Sun Jan 29, 2012 8:07 pm

Stupid question,

do you have permission to use the ponies. Would be a shame if you have to throw it all away short before finishing the game, just because you didn't ask in the beginning.
Happened to many god fan games ;(
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Re: Ponykart

Postby Kojack » Sun Jan 29, 2012 11:27 pm

My Little Pony Online and Equestria Online haven't been taken down yet (although both look way less developed than this), so things could be ok for now.
But then again, the ponies are owned by Hasbro, the company that sued the makers of the game Scrabulous because it was too similar to Scrabble, and sued Clue Computers because their name was similar to the board game Clue (it wasn't even a game company).
They're not as bad as Disney though (never try to make an unlicensed Disney game, the lawyers will be at your door before you even finish compiling the code).
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Re: Ponykart

Postby Pyritie » Sun Jan 29, 2012 11:54 pm

Fighting is Magic is another pony fangame that's pretty developed, and it's probably the most well-known one as well, and they haven't gotten in any trouble yet either.
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Re: Ponykart

Postby Faw » Mon Jan 30, 2012 3:05 am

Hilarious! Well done, wish you all the best with it :D
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Re: Ponykart

Postby farrer » Mon Jan 30, 2012 1:07 pm

At the beggining of the video is the message: "PonyKart is an *opensource* game with no intention to generate profit". On which license do you intend to release it? I'm asking because I think of some opensource (Free-Software) racing games that uses bullet as physic engine (SuperTuxKart, for example) that could share some of yours bulet-solutions (and also, you could borrow something from them too)...

As the game source code is unrelated with the potential "copyrighted-infrigment" game content, your really amazing work won't be fully lost in the case Hasbro intends to take "PonyKart" down (it'll be a shame, but is something that could happen)...

Anyway, excellent work!
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Re: Ponykart

Postby Pyritie » Mon Jan 30, 2012 5:48 pm

farrer wrote:At the beggining of the video is the message: "PonyKart is an *opensource* game with no intention to generate profit". On which license do you intend to release it?


uh

um

the "do whatever you want with it as long as you give credit" license?
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Re: Ponykart

Postby duststorm » Wed Feb 01, 2012 11:17 am

Chances are good that they don't mind as long as you don't make money out of it. The moment you start selling things you can be sure those lawyers will be paying you a visit. ;)
I think this is a very reasonable and fair policy. After all, who would really mind some free advertising, as long as your image isn't being put in a bad context. Rather, having people that pay tribute to your original work like this should really be received positively.
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