First of all, Im a total newbie that barely knows how to copy and paste code. So I need a basic solution for this situation: I will implement object selection in my scene and I need some easy way to signal the selected object. One solution (from the wiki) is to show the bounding box, but I would prefer something like a rectangle or circle around the mesh.
Any idea?
newbie question: showing selected object
- rogerdv
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- Kobold
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Another option would be to label the object with a text label above it, using the MovableText snippet from http://www.ogre3d.org/wiki/index.php/MovableText_Eihort
- CaseyB
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You could have the selected object glow like this:
Or you could have a little decal under the object, like this:
There are several ways to accomplish this second effect, the most flexible is probably projective decals.
Or you could have a little decal under the object, like this:
There are several ways to accomplish this second effect, the most flexible is probably projective decals.
- rogerdv
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