latest macbook & xcode: problem with fix_linker_paths.sh

Problems building or running the engine, queries about how to use features etc.
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ogreogre
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latest macbook & xcode: problem with fix_linker_paths.sh

Post by ogreogre »

finally got around to try the ogre iphone build. cmake successfully generates xcodeproj, but the next step, running ../SDK/iPhone/fix_linker_paths.sh causes problems. After running the script, and then trying to open OGRE.xcodeproj, XCode reports "Unable to Open Project... cannot be opened because the project file cannot be parsed".

If I don't run fix_linker_paths.sh, the project loads and builts well--until link time. So, the script may have messed up the project file in some way.

This is on a new 17 inch macbook with latest everything. Anybody else has encountered this problem?
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masterfalcon
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Re: latest macbook & xcode: problem with fix_linker_paths.sh

Post by masterfalcon »

Yup, it's related to some changes I made the other day. I'll get on it sometime later tonight.
ogreogre
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Re: latest macbook & xcode: problem with fix_linker_paths.sh

Post by ogreogre »

Thank you! would you let me know how many hours away is your "tonight"? I'll verify your change when it's in the tree.
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masterfalcon
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Re: latest macbook & xcode: problem with fix_linker_paths.sh

Post by masterfalcon »

probably about 7 hours until I can work on it.
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