[solved] Can't start Ogre when compiled with VS 2017

Problems building or running the engine, queries about how to use features etc.
Post Reply
Pellaeon
Goblin
Posts: 230
Joined: Thu Apr 28, 2011 12:23 pm
x 28

[solved] Can't start Ogre when compiled with VS 2017

Post by Pellaeon »

Hi,

I want to use Ogre 1.10 within VS2017. I can compile Ogre 1.10.0/1.10.2/1.10.2/1.10.3 with the new VS, that's quite well.
But when starting the appplication (e.g. SampleBrowser, MeshUpdater) I get the error message Application error (0xc0000142). This normally indicates a problem with some DLL version etc. I have no idea whats the excat reason. Any ideas here? Or does anybody else use ogre with the new VS?


Best regards

Pellaeon
Last edited by Pellaeon on Thu Mar 23, 2017 3:07 pm, edited 1 time in total.
Pellaeon
Goblin
Posts: 230
Joined: Thu Apr 28, 2011 12:23 pm
x 28

Re: Can't start Ogre when compiled with VS 2017

Post by Pellaeon »

Ok,

the reason for the problem is boost::thread and not ogre itself :)
Post Reply