[2.1] compositor box visible bug

Problems building or running the engine, queries about how to use features etc.
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Kohedlo
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[2.1] compositor box visible bug

Post by Kohedlo »

Is visible shadowing of standart ogre 2.1 demo compositors like Bloom or SSR as bug.

Is any change this box on unvisible for lights?

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c++ game developer.
current project: Imperial Game Engine 2.5
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