Am just too ashamed of spelling it out loud.
The samples compile fine and running is just as good.
So far so good.
Having copied the tut1 code from mad marx and only changed the loading of the render systems:
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Ogre::GLPlugin* pluginRenderSystem = new Ogre::GLPlugin();
lRoot->installPlugin( pluginRenderSystem );
It compiles and holds on to not finding the definitions of the gl functions -> unres***sencored***errors.
Linking through the project props page:
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RenderSystem_GLStatic_d.lib; OgreMainStatic_d.lib; OgreOverlayStatic_d.lib
r,
EDIT: Static build Ogre 1.10.9