Static build and the __imp_glAlphaFunc and alikes

Problems building or running the engine, queries about how to use features etc.
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Bitwise
Gnoblar
Posts: 3
Joined: Mon Oct 02, 2017 7:51 am

Static build and the __imp_glAlphaFunc and alikes

Post by Bitwise »

Hi there,

Am just too ashamed of spelling it out loud.

The samples compile fine and running is just as good.

So far so good.

Having copied the tut1 code from mad marx and only changed the loading of the render systems:

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	Ogre::GLPlugin* pluginRenderSystem = new Ogre::GLPlugin();
	lRoot->installPlugin( pluginRenderSystem );
Neglecting all components

It compiles and holds on to not finding the definitions of the gl functions -> unres***sencored***errors.

Linking through the project props page:

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RenderSystem_GLStatic_d.lib; OgreMainStatic_d.lib; OgreOverlayStatic_d.lib
Did I forgot something I shouldn't have?

r,

EDIT: Static build Ogre 1.10.9
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