hello，I tried compile ogre on mac os x for ios and failed
it seems that apple clang does not (and won't) support thread_local keyword
i am wondering how to compile it with c++11 thread support, boost is quite large
hope someone could give me a hand, thanks very much
and by the way
is there a up-to-date compiling manual???
the wiki seems out of date
iOS dependencies on sourceforge is quite old too
Discussion of issues specific to mobile platforms such as iOS, Android, Symbian and Meego.
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