Ogre on the PS1
-
- Gnoblar
- Posts: 18
- Joined: Tue Sep 14, 2004 3:48 pm
- Location: Gloucestershire,UK
Ogre on the PS1
i've just got ogre to run on my ps1.
But i was wondering if any had any ideas about the use for this, cos i did it over the weekend and now i'm kind of stuck. Thinking of maybe trying to get some game running on it but i don't know
But i was wondering if any had any ideas about the use for this, cos i did it over the weekend and now i'm kind of stuck. Thinking of maybe trying to get some game running on it but i don't know
- psyclonist
- OGRE Expert User
- Posts: 286
- Joined: Fri Nov 01, 2002 3:54 pm
- Location: Berlin & Nuremberg, Germany
- x 1
- Contact:
- leedgitar
- OGRE Community Helper
- Posts: 61
- Joined: Wed Jan 22, 2003 1:58 am
- Location: Baltimore, MD
- Contact:
-
- Kobold
- Posts: 31
- Joined: Tue Apr 20, 2004 8:58 am
- Location: Australia
Funny you should mention this, since I've been wondering recently if it will be possible to use Ogre to construct console games, which can be distributed on a CD/DVD without the need for people to mod their machines... It might sound stupid but as far as programming consoles goes, I have no idea. But it is probably the way of the future considering how good some of the newer consoles are getting.
All projects on hold for the time being.
-
- Gnoblar
- Posts: 18
- Joined: Tue Sep 14, 2004 3:48 pm
- Location: Gloucestershire,UK
-
- Gnoblar
- Posts: 18
- Joined: Tue Sep 14, 2004 3:48 pm
- Location: Gloucestershire,UK
Ogre on the PS1
well, i got almost all of the demos to work correctly with some minor altering. The big problem was memory, the whole memory management in ogre had to be bypassed in favour for the PS1-SDK but i got it to work so thats cool, the frame rate is pants but i expected that really, i'm in the process of putting my Quake3 clone on the console next cos i just bought a keyboard and mouse for the ps1 so it should be fun. If anyone has any ideas of an actual project i could do with this or knows where is can purchase the PS2-SDK for less than the thousands sony wants i would like it
-
- Kobold
- Posts: 31
- Joined: Tue Apr 20, 2004 8:58 am
- Location: Australia
- Noiprox
- Halfling
- Posts: 64
- Joined: Mon Apr 05, 2004 6:25 am
- Location: North Vancouver, Canada
Sorry, double post. This forum is very confused. I've had several internal errors already...
Last edited by Noiprox on Sat Sep 18, 2004 7:54 am, edited 1 time in total.
Dieter Buys
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
- Noiprox
- Halfling
- Posts: 64
- Joined: Mon Apr 05, 2004 6:25 am
- Location: North Vancouver, Canada
I think your best bet for PS2 would be to use PS2 Linux. You can get a PS2 hard disk by purchasing FFXI, although I haven't done so yet myself, so I don't what's involved in setting up PS2 Linux from scratch, or for that matter if it's even possible.
Last edited by Noiprox on Sat Sep 18, 2004 7:54 am, edited 2 times in total.
Dieter Buys
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
- bad_camel
- Halfling
- Posts: 74
- Joined: Tue Dec 17, 2002 11:57 am
- Location: Somerset, England
- Contact:
- leedgitar
- OGRE Community Helper
- Posts: 61
- Joined: Wed Jan 22, 2003 1:58 am
- Location: Baltimore, MD
- Contact:
-
- Kobold
- Posts: 31
- Joined: Tue Apr 20, 2004 8:58 am
- Location: Australia
D'oh, this is what happens when I skip over previously read posts late at night without re-reading them.
BTW I forgot to mention, nice work getting Ogre going on the PS1... As far as ideas for the use of it... well, I guess it would be an interesting learning experience, but I can't really see practical benefit from the exercise other than its novelty... Then again I might be wrong, you could start an underground gaming club dedicated to creating linux games specifically for consoles, a free or cheaper alternative to mainstream stuff perhaps. That would definately be interesting.
People still write games for neo-geo's and old nintendos, maybe if you can find such a group they would appreciate your findings.
BTW I forgot to mention, nice work getting Ogre going on the PS1... As far as ideas for the use of it... well, I guess it would be an interesting learning experience, but I can't really see practical benefit from the exercise other than its novelty... Then again I might be wrong, you could start an underground gaming club dedicated to creating linux games specifically for consoles, a free or cheaper alternative to mainstream stuff perhaps. That would definately be interesting.
People still write games for neo-geo's and old nintendos, maybe if you can find such a group they would appreciate your findings.
All projects on hold for the time being.
- Noiprox
- Halfling
- Posts: 64
- Joined: Mon Apr 05, 2004 6:25 am
- Location: North Vancouver, Canada
Beyond clubs, there are already whole communities like this.alex wrote:Then again I might be wrong, you could start an underground gaming club dedicated to creating linux games specifically for consoles, a free or cheaper alternative to mainstream stuff perhaps. That would definately be interesting.
Dieter Buys
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
-
- Kobold
- Posts: 31
- Joined: Tue Apr 20, 2004 8:58 am
- Location: Australia
Cheers for the heads up, I'll look into those communities. I remember a friend a while back got linux happening on his x-box, but doesn't really use it for anything more than keeping "backups" of hired games. Did I say that aloud?
At first glance there doesn't seem to be much activity in those communities regarding the actual making of games etc, they do seem to provide the tools to make it possible but I can't see it really being taken advantage of.
I guess having linux on a console would enable you to play all these wonderful half finished open source game projects around the place
At first glance there doesn't seem to be much activity in those communities regarding the actual making of games etc, they do seem to provide the tools to make it possible but I can't see it really being taken advantage of.
I guess having linux on a console would enable you to play all these wonderful half finished open source game projects around the place
All projects on hold for the time being.
- Noiprox
- Halfling
- Posts: 64
- Joined: Mon Apr 05, 2004 6:25 am
- Location: North Vancouver, Canada
Indeed. There is little activity beyond "Cool, x on my PS2!". There has been a lukewarm response from console manufacturers on this so far. I'd like to see them take indie seriously, offering proper tools and support, and perhaps publishing opportunities for the best of the breed. Instead they have either condemned it and done everything in their power to kill it, or offered a Linux kit, and then limit the distribution of it, turning it into a rare collector's item anywhere outside of Japan.
-sigh-
-sigh-
Dieter Buys
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
"Death, be not proud, though some have called thee mighty and dreadful, for thou art not so." - John Donne
Working on the XBOX
Hi there
I was planning to ask wether any of you would be able to convert ORGE to run on an XBOX and then got this thread. So, what do you say? Is anyone able to port this o the XBOX?
i have seen a couple of xbox sdk's around like the openXDK and some other smaller ones, but nothing that shows any real posibility of making games with.
Now to get ogre onto the XBOX... now that would be a dream come true! I am actually currently busy working on a title and my dream has always been to develop for a console so my button layout is based around the xbox control pad rather than my Mac's keyboard... lol.
Any info on this?... please?
I was planning to ask wether any of you would be able to convert ORGE to run on an XBOX and then got this thread. So, what do you say? Is anyone able to port this o the XBOX?
i have seen a couple of xbox sdk's around like the openXDK and some other smaller ones, but nothing that shows any real posibility of making games with.
Now to get ogre onto the XBOX... now that would be a dream come true! I am actually currently busy working on a title and my dream has always been to develop for a console so my button layout is based around the xbox control pad rather than my Mac's keyboard... lol.
Any info on this?... please?
- sinbad
- OGRE Retired Team Member
- Posts: 19269
- Joined: Sun Oct 06, 2002 11:19 pm
- Location: Guernsey, Channel Islands
- x 66
- Contact: