First off, Im assuming one blender unit = one ogre unit, is this correct?
Assuming it is, how can I make a primitive in blender exactly one unit in length/width? I really suck at blender, and I just cant see any 'size/position' properties for the object im working with. When I scale or position an object, the values I see are always relative to its LAST scale/position (no help to me).
So, how do I see and set the position/scale/size of a basic primitive in blender (again with the ultimate goal of getting a primitive thats exactly one ogre unit in size)?
Thanks
Noob blender question...
- Zeal
- Ogre Magi
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- Goblin
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