We decided to make an open source game engine with all the parts you need to create a good game. Such as graphics, physics, sound, AI, and much more..
This is the information about the engine from our site:
Monster Engine is a powerful open source (under the LGPL license) game engine that uses the strength from Ogre3D in graphic rendering, PhysX for advance and realistic physic, LUA for scripting, TinyXML as object defines and OpenAL to create cool sound environments in your game.
Using this engine you will be able to build impressive games of your own or by its user friendlyness the engine is perfect for using in education purpose.
What we have done to show off the engines capabilities is a first person shooter tech demo called Monkeys in the Dark. It is a fast paced action game where we show you what can be done using the Monster Engine.
Worth to mention is that we also use the deferred shading technique, and other cool graphical effects.
We also have a quite unique sound engine from which we can create dynamic sound based on information given by the physic engine.
If you want to read more, try out our engine or the tech demo, please visit: www.monsterengine.org
There's also a movie from our tech demo on youtube: http://www.youtube.com/watch?v=K9y56AWTq2s
Hope you like it!