"Those Funny Funguloids!" -- v1.06 [+ Linux ver]

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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mh
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"Those Funny Funguloids!" -- v1.06 [+ Linux ver]

Postby mh » Mon Feb 26, 2007 11:33 pm

Greetings! I'd like to finally announce our latest game: "Those Funny Funguloids!" :) I'm quoting the official blurb here:

Never before has collecting mushrooms been this mildly entertaining. At least not in outer space. It's more of a lifestyle than a game, really. Now with graphics and sound, too!

It's not completely ready yet, but very close to completion. We just need a couple of sound effects more, and some little adjustments to the code here and there. :P I'd estimate we can release it in a week or two. 8) I did the code and artwork, my friend did the game design and sound effects. My first Ogre game, btw. Thanks to all concerned, Ogre is awesome - this game wouldn't have been possible (for me) without Ogre! :)

In fact, just a moment ago I uploaded the website, so do check it out if you're curious! :) Here are a few hi-res screenshots from the game. There's more on the website. :) Click for a full size view.
Image Image Image

Thanks for your time! Comments are always welcome! :)

UPDATE: The game is finished:
http://funguloids.sourceforge.net
Last edited by mh on Wed May 23, 2007 5:55 am, edited 7 times in total.
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Postby Aladrin » Tue Feb 27, 2007 12:55 am

-starts chanting- Download, download, download!

Screenies are nice. Looking forward to trying this!
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Postby mh » Tue Feb 27, 2007 7:57 am

Aladrin wrote:-starts chanting- Download, download, download!

Screenies are nice. Looking forward to trying this!

:D Hehe, thanks! We'll try to get it done soon(ish)! :)
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Postby cybereality » Tue Feb 27, 2007 8:34 am

Wow. Nice screenshots. I can't wait to see the game in action.
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Postby celic » Tue Feb 27, 2007 11:51 am

Nice screens!! :)
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Postby mh » Tue Feb 27, 2007 12:01 pm

Thank you! :) Hopefully you'll like the gameplay as well! ;)
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Postby sinbad » Tue Feb 27, 2007 5:57 pm

Looking good, looking forward to a hands-on :) I'm sure people will find the fact that it's open source useful too.
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Postby mh » Tue Feb 27, 2007 6:37 pm

sinbad wrote:Looking good, looking forward to a hands-on :) I'm sure people will find the fact that it's open source useful too.

Thanks, and I hope so! :)

I doubled the amount of background pictures today; the game has two variations of each color now. Here's a sampler of the new blue level:
Image

UPDATE: The documentation is now (almost) written, as is the installer script. Basically what's missing is a couple of sound effects and some testing & tweaking. 8)
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Postby yuriythebest » Fri Mar 02, 2007 8:51 am

mushrooms in space? sure hope they are the special kind! Graphics look awsome, the texturing is very well done and overall the style is very elaborate. Can't wait to play.


EDIT: at the site-

User comments:

"Excellent gameplay! It's like I'm wearing nothing at all!"


ahahaha! you guys have a good sence of humor!
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Postby mh » Fri Mar 02, 2007 9:05 am

yuriythebest wrote:mushrooms in space? sure hope they are the special kind! Graphics look awsome, the texturing is very well done and overall the style is very elaborate. Can't wait to play.

They sure are, look at 'em glow! :D Hehe, thank you for your comments! Yep, I'm very pleased with the visuals of this game - I did my first properly UV mapped models here and painted the textures + normal maps too, which was very time consuming but turned out quite nicely. :) From the technical side the game is also my best so far, mostly thanks to Ogre.


ahahaha! you guys have a good sence of humor!

Thanks again. :D Hopefully nobody takes those comments too seriously.. ;)

Status update: It's 99.9% done. 8) With some luck we get it out this weekend. Stay tuned!
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Postby Aladrin » Fri Mar 02, 2007 1:41 pm

mh wrote:Status update: It's 99.9% done. 8) With some luck we get it out this weekend. Stay tuned!


Gah, SW2E or Funguloids... You're going to make me choose!? Well, maybe I can find time for both...
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Postby mh » Sat Mar 03, 2007 12:46 am

Status update:
The release is set for Sunday. Hopefully all goes well. :)
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Whee, mushrooms!

Postby Sslaxx » Sat Mar 03, 2007 8:52 pm

Hope they aren't like Mycon...
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Re: Whee, mushrooms!

Postby mh » Sun Mar 04, 2007 3:37 pm

Sslaxx wrote:Hope they aren't like Mycon...

Not at all, ours are quite harmless.. :)

UPDATE: The downloads are up! Get your own while it's hot! :D
http://funguloids.sourceforge.net
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Postby rUmbl3 » Sun Mar 04, 2007 5:34 pm

Downloads available for Windows only at the moment.


Sounds like your going to support linux as well? :)
I'll have a look at the code .. maybe i can help ;)
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Postby mh » Sun Mar 04, 2007 5:43 pm

rUmbl3 wrote:Sounds like your going to support linux as well? :)
I'll have a look at the code .. maybe i can help ;)

Absolutely. :) Well, I cannot do them ports myself, so I'm hoping someone more experienced with Linux / MacOS X / etc. would contribute the builds.. :) All kind of help is welcome!
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Postby rUmbl3 » Sun Mar 04, 2007 6:03 pm

Congrats ;) your app is pretty portable (at least it seems like).
I only got some problems with two HINSTANCE's but that shouldn't be a too big problem.

One thing i was missing is the ConvertUTF.h file that SimpleIni needs. Maybe you can add that file with the next source release.
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Postby mh » Sun Mar 04, 2007 6:18 pm

rUmbl3 wrote:Congrats ;) your app is pretty portable (at least it seems like).
I only got some problems with two HINSTANCE's but that shouldn't be a too big problem.

One thing i was missing is the ConvertUTF.h file that SimpleIni needs. Maybe you can add that file with the next source release.

Yeah, I tried to make it portable. Seems I missed the HINSTANCEs though.. :)

Strange thing about that ConvertUTF.h. I don't have such file and it builds fine. I'm not using Unicode either since I have SimpleIni to store only basic strings, no special chars etc. which would need UTF.. :? You can however get the ConvertUTF stuff from SimpleIni site, if you need them.
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Postby yuriythebest » Sun Mar 04, 2007 7:03 pm

yay downloading!
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Postby yuriythebest » Sun Mar 04, 2007 7:27 pm

bravo dude! this is probably the prettiest & most addictive finished game made in ogre. Whatever you were trying to accomplish you succeeded, cheers!
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Postby mh » Sun Mar 04, 2007 7:48 pm

yuriythebest wrote:bravo dude! this is probably the prettiest & most addictive finished game made in ogre. Whatever you were trying to accomplish you succeeded, cheers!

Hey, thanks a lot! :D Good to hear you enjoyed the game! :) Although surely there are other prettier Ogre games.. ;)
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Postby jacmoe » Sun Mar 04, 2007 9:16 pm

Groovie game! :D

Just wished you had three lives .. :(
Well, well .. :P
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Postby Aladrin » Sun Mar 04, 2007 9:28 pm

That's a great game!
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Postby rUmbl3 » Sun Mar 04, 2007 9:41 pm

Okay, it was only a minor problem. You just need to move one of your own includes in front of the #if OGRE_PLATFORM == ... then its working.
Really cool game you made there. Congrats.

If someone wants to have the makefile or binary just tell me.
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Postby mh » Sun Mar 04, 2007 10:06 pm

Thank you for the feedback! :)

jacmoe wrote:Just wished you had three lives .. :(
Well, well .. :P

Hehe, well.. Practise is the key! ;)


rUmbl3 wrote:Okay, it was only a minor problem. You just need to move one of your own includes in front of the #if OGRE_PLATFORM == ... then its working.

Cool, you got it up and running? Would you mind elaborating what needs to be changed? #Includes in which file? :)
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