20:01:48: Creating resource group General
20:01:48: Creating resource group Internal
20:01:48: Creating resource group Autodetect
20:01:48: Registering ResourceManager for type Mesh
20:01:48: Registering ResourceManager for type Skeleton
20:01:48: Registering ResourceManager for type Material
20:02:42: WARNING: the mesh 'fempcharBODY' includes vertices without bone assignments. Those vertices will transform to wrong position when skeletal animation enabled. To eliminate this, assign at least one bone assignment per vertex on your mesh.
20:02:42: WARNING: the mesh 'fempcharBODY' includes vertices without bone assignments. Those vertices will transform to wrong position when skeletal animation enabled. To eliminate this, assign at least one bone assignment per vertex on your mesh.
20:02:42: Skeleton: Loading fempcharBODY.skeleton
20:02:42: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource fempcharBODY.skeleton in resource group General or any other group. in ResourceGroupManager::openResource at ..\..\Sources\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
20:02:42: Unable to load skeleton fempcharBODY.skeleton for Mesh fempcharBODY. This Mesh will not be animated. You can ignore this message if you are using an offline tool.
20:02:42: MeshSerializer writing mesh data to stream ...
20:02:42: File header written.
20:02:42: Writing mesh data...
20:02:42: Writing submesh...
20:02:42: Exporting submesh texture aliases...
20:02:42: Submesh texture aliases exported.
20:02:42: Exporting dedicated geometry bone assignments...
20:02:42: Dedicated geometry bone assignments exported.
20:02:42: Submesh exported.
20:02:42: Exporting skeleton link...
20:02:42: Skeleton link exported.
20:02:42: Exporting bounds information....
20:02:42: Bounds information exported.
20:02:42: Exporting submesh name table...
20:02:42: Submesh name table exported.
20:02:42: Exporting edge lists...
20:02:42: Edge lists exported
20:02:42: Mesh data exported.
20:02:42: MeshSerializer export successful.
20:02:43: Exporting bones..
20:02:43: Bones exported.
20:02:43: Exporting animations, count=6
20:02:43: Exporting animation: FemaleIDLE_0
20:02:43: Animation exported.
20:02:43: Exporting animation: FemaleJUMPFALL_3
20:02:43: Animation exported.
20:02:43: Exporting animation: FemaleJUMPLANDIDLE_4
20:02:43: Animation exported.
20:02:43: Exporting animation: FemaleJUMPLANDRUN_5
20:02:43: Animation exported.
20:02:43: Exporting animation: FemaleJUMPSTART_2
20:02:43: Animation exported.
20:02:43: Exporting animation: FemaleRUN_1
20:02:43: Animation exported.
20:02:48: Unregistering ResourceManager for type Material
20:02:48: Unregistering ResourceManager for type Skeleton
20:02:48: Unregistering ResourceManager for type Mesh
