Trouble compiling the OgreOverhangTerrain for Ogre 1.8?  Me too! So I
thought this might help, its my VS2010 solution/project.  

Compiles with Ogre 1.8 Byatis in Visual Studio 2010

I had to use static library multithreaded DLL as the creation options 
for OgreOverhangTerrain-dll.lib.  It seems less than optimal because 
it takes long to compile now and that library is 130+ megs.  But it 
works, better than my other attempts.

PS I have no claim and make no claim to this code or the reproduction 
of it.  You'll need to sort that out with someone else. I think the
original author has since abandoned the project though, so it's probably
fair game.

MK- Feb 11 2012

