19:20:53: Creating resource group General 19:20:53: Creating resource group Internal 19:20:53: Creating resource group Autodetect 19:20:53: SceneManagerFactory for type 'DefaultSceneManager' registered. 19:20:53: Registering ResourceManager for type Material 19:20:53: Registering ResourceManager for type Mesh 19:20:53: Registering ResourceManager for type Skeleton 19:20:53: MovableObjectFactory for type 'ParticleSystem' registered. 19:20:53: ArchiveFactory for archive type FileSystem registered. 19:20:53: ArchiveFactory for archive type Zip registered. 19:20:53: ArchiveFactory for archive type EmbeddedZip registered. 19:20:53: DDS codec registering 19:20:53: FreeImage version: 3.15.4 19:20:53: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 19:20:53: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti 19:20:53: Registering ResourceManager for type HighLevelGpuProgram 19:20:53: Registering ResourceManager for type Compositor 19:20:53: MovableObjectFactory for type 'Entity' registered. 19:20:53: MovableObjectFactory for type 'Light' registered. 19:20:53: MovableObjectFactory for type 'BillboardSet' registered. 19:20:53: MovableObjectFactory for type 'ManualObject' registered. 19:20:53: MovableObjectFactory for type 'BillboardChain' registered. 19:20:53: MovableObjectFactory for type 'RibbonTrail' registered. 19:20:53: Loading library /usr/local/lib/OGRE/RenderSystem_GL 19:20:53: Installing plugin: GL RenderSystem 19:20:53: OpenGL Rendering Subsystem created. 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX 19:20:53: Installing plugin: ParticleFX 19:20:53: Particle Emitter Type 'Point' registered 19:20:53: Particle Emitter Type 'Box' registered 19:20:53: Particle Emitter Type 'Ellipsoid' registered 19:20:53: Particle Emitter Type 'Cylinder' registered 19:20:53: Particle Emitter Type 'Ring' registered 19:20:53: Particle Emitter Type 'HollowEllipsoid' registered 19:20:53: Particle Affector Type 'LinearForce' registered 19:20:53: Particle Affector Type 'ColourFader' registered 19:20:53: Particle Affector Type 'ColourFader2' registered 19:20:53: Particle Affector Type 'ColourImage' registered 19:20:53: Particle Affector Type 'ColourInterpolator' registered 19:20:53: Particle Affector Type 'Scaler' registered 19:20:53: Particle Affector Type 'Rotator' registered 19:20:53: Particle Affector Type 'DirectionRandomiser' registered 19:20:53: Particle Affector Type 'DeflectorPlane' registered 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager 19:20:53: Installing plugin: BSP Scene Manager 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_CgProgramManager 19:20:53: Installing plugin: Cg Program Manager 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_PCZSceneManager 19:20:53: Installing plugin: Portal Connected Zone Scene Manager 19:20:53: PCZone Factory Type 'ZoneType_Default' registered 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_OctreeZone 19:20:53: Installing plugin: Octree Zone Factory 19:20:53: Plugin successfully installed 19:20:53: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager 19:20:53: Installing plugin: Octree Scene Manager 19:20:53: Plugin successfully installed 19:20:53: *-*-* OGRE Initialising 19:20:53: *-*-* Version 1.10.0unstable (Xalafu) 19:20:53: Creating resource group Essential 19:20:53: Added resource location '../media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential' 19:20:53: Added resource location '../media' of type 'FileSystem' to resource group 'General' 19:20:53: Added resource location '../media/materials/scripts' of type 'FileSystem' to resource group 'General' 19:20:53: Added resource location '../media/materials/textures' of type 'FileSystem' to resource group 'General' 19:20:53: Added resource location '../media/models' of type 'FileSystem' to resource group 'General' 19:21:00: CPU Identifier & Features 19:21:00: ------------------------- 19:21:00: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz 19:21:00: * SSE: yes 19:21:00: * SSE2: yes 19:21:00: * SSE3: yes 19:21:00: * MMX: yes 19:21:00: * MMXEXT: yes 19:21:00: * 3DNOW: no 19:21:00: * 3DNOWEXT: no 19:21:00: * CMOV: yes 19:21:00: * TSC: yes 19:21:00: * FPU: yes 19:21:00: * PRO: yes 19:21:00: * HT: no 19:21:00: ------------------------- 19:21:00: ****************************** *** Starting GLX Subsystem *** ****************************** 19:21:00: Registering ResourceManager for type Texture 19:21:00: GLRenderSystem::_createRenderWindow "TutorialApplication Render Window", 1400x1050 windowed miscParams: FSAA=0 displayFrequency=60 Hz gamma=No vsync=No 19:21:00: GLXWindow::create used FBConfigID = 160 19:21:00: GL_VERSION = 3.0 Mesa 10.5.9 19:21:00: GL_VENDOR = Intel Open Source Technology Center 19:21:00: GL_RENDERER = Mesa DRI Intel(R) Haswell Mobile 19:21:00: GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control 19:21:00: Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event 19:21:00: *************************** 19:21:00: *** GL Renderer Started *** 19:21:00: *************************** 19:21:00: Registering ResourceManager for type GpuProgram 19:21:00: GLSL support detected 19:21:00: GL: Using GL_EXT_framebuffer_object for rendering to textures (best) 19:21:00: FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 19:21:00: [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGBA PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R 19:21:00: RenderSystem capabilities 19:21:00: ------------------------- 19:21:00: RenderSystem Name: OpenGL Rendering Subsystem 19:21:00: GPU Vendor: intel 19:21:00: Device Name: Mesa DRI Intel(R) Haswell Mobile 19:21:00: Driver Version: 3.0.0.0 19:21:00: * Fixed function pipeline: yes 19:21:00: * Hardware generation of mipmaps: no 19:21:00: * Texture blending: yes 19:21:00: * Anisotropic texture filtering: yes 19:21:00: * Dot product texture operation: yes 19:21:00: * Cube mapping: yes 19:21:00: * Hardware stencil buffer: yes 19:21:00: - Stencil depth: 8 19:21:00: - Two sided stencil support: yes 19:21:00: - Wrap stencil values: yes 19:21:00: * Hardware vertex / index buffers: yes 19:21:00: * 32-bit index buffers: yes 19:21:00: * Vertex programs: yes 19:21:00: * Number of floating-point constants for vertex programs: 4096 19:21:00: * Number of integer constants for vertex programs: 0 19:21:00: * Number of boolean constants for vertex programs: 0 19:21:00: * Fragment programs: yes 19:21:00: * Number of floating-point constants for fragment programs: 4096 19:21:00: * Number of integer constants for fragment programs: 0 19:21:00: * Number of boolean constants for fragment programs: 0 19:21:00: * Geometry programs: no 19:21:00: * Number of floating-point constants for geometry programs: 19527 19:21:00: * Number of integer constants for geometry programs: 24408 19:21:00: * Number of boolean constants for geometry programs: 22597 19:21:00: * Tessellation Hull programs: no 19:21:00: * Number of floating-point constants for tessellation hull programs: 21317 19:21:00: * Number of integer constants for tessellation hull programs: 24385 19:21:00: * Number of boolean constants for tessellation hull programs: 30061 19:21:00: * Tessellation Domain programs: no 19:21:00: * Number of floating-point constants for tessellation domain programs: 29804 19:21:00: * Number of integer constants for tessellation domain programs: 29801 19:21:00: * Number of boolean constants for tessellation domain programs: 29288 19:21:00: * Compute programs: no 19:21:00: * Number of floating-point constants for compute programs: 24933 19:21:00: * Number of integer constants for compute programs: 24420 19:21:00: * Number of boolean constants for compute programs: 24941 19:21:00: * Supported Shader Profiles: arbfp1 arbvp1 glsl glsl100 glsl110 glsl120 19:21:00: * Texture Compression: yes 19:21:00: - DXT: yes 19:21:00: - VTC: no 19:21:00: - PVRTC: no 19:21:00: - ATC: no 19:21:00: - ETC1: no 19:21:00: - ETC2: no 19:21:00: - BC4/BC5: no 19:21:00: - BC6H/BC7: no 19:21:00: * Scissor Rectangle: yes 19:21:00: * Hardware Occlusion Query: yes 19:21:00: * User clip planes: yes 19:21:00: * VET_UBYTE4 vertex element type: yes 19:21:00: * Infinite far plane projection: yes 19:21:00: * Hardware render-to-texture: yes 19:21:00: * Floating point textures: yes 19:21:00: * Non-power-of-two textures: yes 19:21:00: * 1d textures: yes 19:21:00: * Volume textures: yes 19:21:00: * Multiple Render Targets: 8 19:21:00: - With different bit depths: yes 19:21:00: * Point Sprites: yes 19:21:00: * Extended point parameters: yes 19:21:00: * Max Point Size: 255 19:21:00: * Vertex texture fetch: yes 19:21:00: * Number of world matrices: 0 19:21:00: * Number of texture units: 16 19:21:00: * Stencil buffer depth: 8 19:21:00: * Number of vertex blend matrices: 0 19:21:00: - Max vertex textures: 32 19:21:00: - Vertex textures shared: yes 19:21:00: * Render to Vertex Buffer : no 19:21:00: * Hardware Atomic Counters: no 19:21:00: * GL 1.5 without VBO workaround: no 19:21:00: * Frame Buffer objects: yes 19:21:00: * Frame Buffer objects (ARB extension): no 19:21:00: * Frame Buffer objects (ATI extension): no 19:21:00: * PBuffer support: yes 19:21:00: * GL 1.5 without HW-occlusion workaround: no 19:21:00: * Vertex Array Objects: no 19:21:00: * Separate shader objects: no 19:21:00: DefaultWorkQueue('Root') initialising on thread 7f5e3bfcd840. 19:21:00: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2dfa0700 starting. 19:21:00: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2d79f700 starting. 19:21:00: Particle Renderer Type 'billboard' registered 19:21:00: SceneManagerFactory for type 'BspSceneManager' registered. 19:21:00: Registering ResourceManager for type BspLevel 19:21:00: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e27fff700 starting. 19:21:00: SceneManagerFactory for type 'PCZSceneManager' registered. 19:21:00: MovableObjectFactory for type 'PCZLight' registered. 19:21:00: MovableObjectFactory for type 'Portal' registered. 19:21:00: MovableObjectFactory for type 'AntiPortal' registered. 19:21:00: PCZone Factory Type 'ZoneType_Octree' registered 19:21:00: SceneManagerFactory for type 'OctreeSceneManager' registered. 19:21:00: OverlayElementFactory for type Panel registered. 19:21:00: OverlayElementFactory for type BorderPanel registered. 19:21:00: OverlayElementFactory for type TextArea registered. 19:21:00: Registering ResourceManager for type Font 19:21:00: Parsing scripts for resource group Autodetect 19:21:00: Finished parsing scripts for resource group Autodetect 19:21:00: Creating resources for group Autodetect 19:21:00: All done 19:21:00: Parsing scripts for resource group Essential 19:21:00: Parsing script SdkTrays.material 19:21:00: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2cf9e700 starting. 19:21:00: Parsing script SdkTrays.fontdef 19:21:00: Parsing script SdkTrays.overlay 19:21:00: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay 19:21:00: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1. 19:21:00: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1. 19:21:00: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1. 19:21:00: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1. 19:21:00: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1. 19:21:00: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1. 19:21:00: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1. 19:21:00: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1. 19:21:00: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1. 19:21:00: Finished parsing scripts for resource group Essential 19:21:00: Creating resources for group Essential 19:21:00: All done 19:21:00: Parsing scripts for resource group General 19:21:00: Parsing script Bomberman01.png.material 19:21:00: Finished parsing scripts for resource group General 19:21:00: Creating resources for group General 19:21:00: All done 19:21:00: Parsing scripts for resource group Internal 19:21:00: Finished parsing scripts for resource group Internal 19:21:00: Creating resources for group Internal 19:21:00: All done 19:21:00: Mesh: Loading Bomberman01.mesh. 19:21:00: Skeleton: Loading Bomberman01.skeleton 19:21:00: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Bomberman01.skeleton in resource group General or any other group. in ResourceGroupManager::openResource at /home/douang_j/Downloads/sinbad-ogre-77fbb0963a80/OgreMain/src/OgreResourceGroupManager.cpp (line 757) 19:21:00: Unable to load skeleton Bomberman01.skeleton for Mesh Bomberman01.mesh. This Mesh will not be animated. You can ignore this message if you are using an offline tool. 19:21:00: Texture: Bomberman01.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. 19:21:00: *** Initializing OIS *** 19:21:00: Font SdkTrays/Caption using texture size 512x256 19:21:00: Info: Freetype returned null for character 160 in font SdkTrays/Caption 19:21:00: Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1. 19:21:00: Font SdkTrays/Value using texture size 512x256 19:21:00: Info: Freetype returned null for character 127 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 128 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 129 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 130 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 131 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 132 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 133 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 134 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 135 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 136 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 137 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 138 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 139 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 140 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 141 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 142 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 143 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 144 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 145 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 146 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 147 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 148 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 149 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 150 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 151 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 152 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 153 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 154 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 155 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 156 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 157 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 158 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 159 in font SdkTrays/Value 19:21:00: Info: Freetype returned null for character 160 in font SdkTrays/Value 19:21:00: Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x256x1. 19:21:07: DefaultWorkQueue('Root') shutting down on thread 7f5e3bfcd840. 19:21:07: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2dfa0700 stopped. 19:21:07: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2d79f700 stopped. 19:21:07: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e27fff700 stopped. 19:21:07: DefaultWorkQueue('Root')::WorkerFunc - thread 7f5e2cf9e700 stopped. 19:21:07: PCZone Factory Type 'ZoneType_Octree' unregistered 19:21:07: Unregistering ResourceManager for type BspLevel 19:21:07: *-*-* OGRE Shutdown 19:21:07: Unregistering ResourceManager for type Compositor 19:21:07: Unregistering ResourceManager for type Skeleton 19:21:07: Unregistering ResourceManager for type Mesh 19:21:07: Unregistering ResourceManager for type HighLevelGpuProgram 19:21:07: Uninstalling plugin: Octree Scene Manager 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager 19:21:07: Uninstalling plugin: Octree Zone Factory 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_OctreeZone 19:21:07: Uninstalling plugin: Portal Connected Zone Scene Manager 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_PCZSceneManager 19:21:07: Uninstalling plugin: Cg Program Manager 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_CgProgramManager 19:21:07: Uninstalling plugin: BSP Scene Manager 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_BSPSceneManager 19:21:07: Uninstalling plugin: ParticleFX 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/Plugin_ParticleFX 19:21:07: Uninstalling plugin: GL RenderSystem 19:21:07: Unregistering ResourceManager for type GpuProgram 19:21:07: ****************************** *** Stopping GLX Subsystem *** ****************************** 19:21:07: Unregistering ResourceManager for type Texture 19:21:07: Plugin successfully uninstalled 19:21:07: Unloading library /usr/local/lib/OGRE/RenderSystem_GL 19:21:07: Unregistering ResourceManager for type Material