15:28:17: Creating resource group General 15:28:17: Creating resource group Internal 15:28:17: Creating resource group Autodetect 15:28:17: SceneManagerFactory for type 'DefaultSceneManager' registered. 15:28:17: Registering ResourceManager for type Material 15:28:17: Registering ResourceManager for type Mesh 15:28:17: Registering ResourceManager for type Mesh2 15:28:17: Registering ResourceManager for type OldSkeleton 15:28:17: MovableObjectFactory for type 'ParticleSystem' registered. 15:28:17: ArchiveFactory for archive type FileSystem registered. 15:28:17: ArchiveFactory for archive type Zip registered. 15:28:17: ArchiveFactory for archive type EmbeddedZip registered. 15:28:17: DDS codec registering 15:28:17: FreeImage version: 3.15.3 15:28:17: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 15:28:17: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic 15:28:17: ETC codec registering 15:28:17: Registering ResourceManager for type HighLevelGpuProgram 15:28:17: MovableObjectFactory for type 'Entity' registered. 15:28:17: MovableObjectFactory for type 'Item' registered. 15:28:17: MovableObjectFactory for type 'Light' registered. 15:28:17: MovableObjectFactory for type 'BillboardSet' registered. 15:28:17: MovableObjectFactory for type 'ManualObject2' registered. 15:28:17: MovableObjectFactory for type 'BillboardChain' registered. 15:28:17: MovableObjectFactory for type 'RibbonTrail' registered. 15:28:17: MovableObjectFactory for type 'WireAabb' registered. 15:28:17: Loading library .\RenderSystem_GL3Plus 15:28:17: Installing plugin: GL 3+ RenderSystem 15:28:17: OpenGL 3+ Rendering Subsystem created. 15:28:17: Plugin successfully installed 15:28:17: Loading library .\Plugin_ParticleFX 15:28:17: Installing plugin: ParticleFX 15:28:17: Particle Emitter Type 'Point' registered 15:28:17: Particle Emitter Type 'Box' registered 15:28:17: Particle Emitter Type 'Ellipsoid' registered 15:28:17: Particle Emitter Type 'Cylinder' registered 15:28:17: Particle Emitter Type 'Ring' registered 15:28:17: Particle Emitter Type 'HollowEllipsoid' registered 15:28:17: Particle Affector Type 'LinearForce' registered 15:28:17: Particle Affector Type 'ColourFader' registered 15:28:17: Particle Affector Type 'ColourFader2' registered 15:28:17: Particle Affector Type 'ColourImage' registered 15:28:17: Particle Affector Type 'ColourInterpolator' registered 15:28:17: Particle Affector Type 'Scaler' registered 15:28:17: Particle Affector Type 'Rotator' registered 15:28:17: Particle Affector Type 'DirectionRandomiser' registered 15:28:17: Particle Affector Type 'DeflectorPlane' registered 15:28:17: Plugin successfully installed 15:28:17: *-*-* OGRE Initialising 15:28:17: *-*-* Version 2.1.0unstable (Tindalos) 15:28:21: CPU Identifier & Features 15:28:21: ------------------------- 15:28:21: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz 15:28:21: * Logical cores: 8 15:28:21: * SSE: yes 15:28:21: * SSE2: yes 15:28:21: * SSE3: yes 15:28:21: * MMX: yes 15:28:21: * MMXEXT: yes 15:28:21: * 3DNOW: no 15:28:21: * 3DNOWEXT: no 15:28:21: * CMOV: yes 15:28:21: * TSC: yes 15:28:21: * FPU: yes 15:28:21: * PRO: yes 15:28:21: * HT: no 15:28:21: ------------------------- 15:28:21: *** Starting Win32GL Subsystem *** 15:28:21: GL3PlusRenderSystem::_createRenderWindow "DS Materials Sample", 1024x768 windowed miscParams: FSAA=0 externalWindowHandle=19468012 gamma=true title=DS Materials Sample vsync=No 15:28:21: GL_VERSION = 3.3.0.0 15:28:21: GL_VENDOR = Intel 15:28:21: GL_RENDERER = Intel(R) HD Graphics 4000 15:28:21: GL_EXTENSIONS = 15:28:21: GL_EXT_blend_minmax 15:28:21: GL_EXT_blend_subtract 15:28:21: GL_EXT_blend_color 15:28:21: GL_EXT_abgr 15:28:21: GL_EXT_texture3D 15:28:21: GL_EXT_clip_volume_hint 15:28:21: GL_EXT_compiled_vertex_array 15:28:21: GL_SGIS_texture_edge_clamp 15:28:21: GL_SGIS_generate_mipmap 15:28:21: GL_EXT_draw_range_elements 15:28:21: GL_SGIS_texture_lod 15:28:21: GL_EXT_rescale_normal 15:28:21: GL_EXT_packed_pixels 15:28:21: GL_EXT_texture_edge_clamp 15:28:21: GL_EXT_separate_specular_color 15:28:21: GL_ARB_multitexture 15:28:21: GL_ARB_map_buffer_alignment 15:28:21: GL_ARB_conservative_depth 15:28:21: GL_EXT_texture_env_combine 15:28:21: GL_EXT_bgra 15:28:21: GL_EXT_blend_func_separate 15:28:21: GL_EXT_secondary_color 15:28:21: GL_EXT_fog_coord 15:28:21: GL_EXT_texture_env_add 15:28:21: GL_ARB_texture_cube_map 15:28:21: GL_ARB_transpose_matrix 15:28:21: GL_ARB_internalformat_query 15:28:21: GL_ARB_internalformat_query2 15:28:21: GL_ARB_texture_env_add 15:28:21: GL_IBM_texture_mirrored_repeat 15:28:21: GL_EXT_multi_draw_arrays 15:28:21: GL_SUN_multi_draw_arrays 15:28:21: GL_NV_blend_square 15:28:21: GL_ARB_texture_compression 15:28:21: GL_3DFX_texture_compression_FXT1 15:28:21: GL_EXT_texture_filter_anisotropic 15:28:21: GL_ARB_texture_border_clamp 15:28:21: GL_ARB_point_parameters 15:28:21: GL_ARB_texture_env_combine 15:28:21: GL_ARB_texture_env_dot3 15:28:21: GL_ARB_texture_env_crossbar 15:28:21: GL_EXT_texture_compression_s3tc 15:28:21: GL_ARB_shadow 15:28:21: GL_ARB_window_pos 15:28:21: GL_EXT_shadow_funcs 15:28:21: GL_EXT_stencil_wrap 15:28:21: GL_ARB_vertex_program 15:28:21: GL_EXT_texture_rectangle 15:28:21: GL_ARB_fragment_program 15:28:21: GL_EXT_stencil_two_side 15:28:21: GL_ATI_separate_stencil 15:28:21: GL_ARB_vertex_buffer_object 15:28:21: GL_EXT_texture_lod_bias 15:28:21: GL_ARB_occlusion_query 15:28:21: GL_ARB_fragment_shader 15:28:21: GL_ARB_shader_objects 15:28:21: GL_ARB_shading_language_100 15:28:21: GL_ARB_texture_non_power_of_two 15:28:21: GL_ARB_vertex_shader 15:28:21: GL_NV_texgen_reflection 15:28:21: GL_ARB_point_sprite 15:28:21: GL_ARB_fragment_program_shadow 15:28:21: GL_EXT_blend_equation_separate 15:28:21: GL_ARB_depth_texture 15:28:21: GL_ARB_texture_rectangle 15:28:21: GL_ARB_draw_buffers 15:28:21: GL_ARB_color_buffer_float 15:28:21: GL_ARB_half_float_pixel 15:28:21: GL_ARB_texture_float 15:28:21: GL_ARB_pixel_buffer_object 15:28:21: GL_EXT_framebuffer_object 15:28:21: GL_ARB_draw_instanced 15:28:21: GL_ARB_half_float_vertex 15:28:21: GL_ARB_occlusion_query2 15:28:21: GL_EXT_draw_buffers2 15:28:21: GL_WIN_swap_hint 15:28:21: GL_EXT_texture_sRGB 15:28:21: GL_ARB_multisample 15:28:21: GL_EXT_packed_float 15:28:21: GL_EXT_texture_shared_exponent 15:28:21: GL_ARB_texture_rg 15:28:21: GL_ARB_texture_compression_rgtc 15:28:21: GL_NV_conditional_render 15:28:21: GL_ARB_texture_swizzle 15:28:21: GL_EXT_texture_swizzle 15:28:21: GL_ARB_texture_gather 15:28:21: GL_ARB_sync 15:28:21: GL_ARB_framebuffer_sRGB 15:28:21: GL_EXT_packed_depth_stencil 15:28:21: GL_ARB_depth_buffer_float 15:28:21: GL_EXT_transform_feedback 15:28:21: GL_ARB_transform_feedback2 15:28:21: GL_ARB_draw_indirect 15:28:21: GL_EXT_framebuffer_blit 15:28:21: GL_EXT_framebuffer_multisample 15:28:21: GL_ARB_framebuffer_object 15:28:21: GL_EXT_texture_array 15:28:21: GL_EXT_texture_integer 15:28:21: GL_ARB_map_buffer_range 15:28:21: GL_ARB_texture_buffer_range 15:28:21: GL_EXT_texture_snorm 15:28:21: GL_ARB_blend_func_extended 15:28:21: GL_INTEL_performance_queries 15:28:21: GL_ARB_copy_buffer 15:28:21: GL_ARB_sampler_objects 15:28:21: GL_NV_primitive_restart 15:28:21: GL_ARB_seamless_cube_map 15:28:21: GL_ARB_uniform_buffer_object 15:28:21: GL_ARB_depth_clamp 15:28:21: GL_ARB_vertex_array_bgra 15:28:21: GL_ARB_shader_bit_encoding 15:28:21: GL_ARB_draw_buffers_blend 15:28:21: GL_ARB_geometry_shader4 15:28:21: GL_EXT_geometry_shader4 15:28:21: GL_ARB_texture_query_lod 15:28:21: GL_ARB_explicit_attrib_location 15:28:21: GL_ARB_draw_elements_base_vertex 15:28:21: GL_ARB_instanced_arrays 15:28:21: GL_ARB_base_instance 15:28:21: GL_ARB_fragment_coord_conventions 15:28:21: GL_EXT_gpu_program_parameters 15:28:21: GL_ARB_texture_buffer_object_rgb32 15:28:21: GL_ARB_texture_rgb10_a2ui 15:28:21: GL_ARB_texture_multisample 15:28:21: GL_ARB_vertex_type_2_10_10_10_rev 15:28:21: GL_ARB_timer_query 15:28:21: GL_ARB_tessellation_shader 15:28:21: GL_ARB_vertex_array_object 15:28:21: GL_ARB_provoking_vertex 15:28:21: GL_ARB_sample_shading 15:28:21: GL_ARB_texture_cube_map_array 15:28:21: GL_EXT_gpu_shader4 15:28:21: GL_ARB_gpu_shader5 15:28:21: GL_ARB_gpu_shader_fp64 15:28:21: GL_INTEL_fragment_shader_span_sharing 15:28:21: GL_ARB_shader_subroutine 15:28:21: GL_INTEL_compute_shader_lane_shift 15:28:21: GL_ARB_transform_feedback3 15:28:21: GL_ARB_get_program_binary 15:28:21: GL_ARB_separate_shader_objects 15:28:21: GL_ARB_shader_precision 15:28:21: GL_ARB_vertex_attrib_64bit 15:28:21: GL_ARB_viewport_array 15:28:21: GL_ARB_transform_feedback_instanced 15:28:21: GL_ARB_compressed_texture_pixel_storage 15:28:21: GL_ARB_shader_atomic_counters 15:28:21: GL_ARB_shading_language_packing 15:28:21: GL_ARB_shading_language_420pack 15:28:21: GL_ARB_texture_storage 15:28:21: GL_EXT_texture_storage 15:28:21: GL_ARB_multi_draw_indirect 15:28:21: GL_ARB_program_interface_query 15:28:21: GL_ARB_debug_output 15:28:21: GL_KHR_debug 15:28:21: GL_ARB_arrays_of_arrays 15:28:21: GL_INTEL_map_texture 15:28:21: GL_ARB_texture_compression_bptc 15:28:21: GL_ARB_ES2_compatibility 15:28:21: GL_ARB_robustness 15:28:21: GL_EXT_texture_sRGB_decode 15:28:21: WGL_EXT_depth_float 15:28:21: WGL_ARB_buffer_region 15:28:21: WGL_ARB_extensions_string 15:28:21: WGL_ARB_make_current_read 15:28:21: WGL_ARB_pixel_format 15:28:21: WGL_ARB_pbuffer 15:28:21: WGL_EXT_extensions_string 15:28:21: WGL_EXT_swap_control 15:28:21: WGL_EXT_swap_control_tear 15:28:21: WGL_ARB_multisample 15:28:21: WGL_ARB_pixel_format_float 15:28:21: WGL_ARB_framebuffer_sRGB 15:28:21: WGL_ARB_create_context 15:28:21: WGL_ARB_create_context_profile 15:28:21: WGL_EXT_pixel_format_packed_float 15:28:21: WGL_EXT_create_context_es_profile 15:28:21: WGL_EXT_create_context_es2_profile 15:28:21: WGL_NV_DX_interop 15:28:21: WGL_ARB_create_context_robustness 15:28:21: Supported WGL extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_framebuffer_sRGB WGL_ARB_create_context WGL_ARB_create_context_profile WGL_EXT_pixel_format_packed_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_NV_DX_interop WGL_ARB_create_context_robustness 15:28:21: ************************************** 15:28:21: *** OpenGL 3+ Renderer Started *** 15:28:21: ************************************** 15:28:21: Registering ResourceManager for type GpuProgram 15:28:21: GL3+: Using FBOs for rendering to textures 15:28:21: FBO PF_UNKNOWN depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_DEPTH_DEPRECATED depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_RG8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R8G8B8A8_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16B16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_R16G16B16A16_SNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D24_UNORM_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D24_UNORM_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D24_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D16_UNORM depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D32_FLOAT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D32_FLOAT_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_D32_FLOAT_X24_X8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: FBO PF_X32_X24_S8_UINT depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8 Packed-D32S8 15:28:21: [GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH_DEPRECATED PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32A32_SINT PF_RG8 PF_R8_SNORM PF_R8G8_SNORM PF_R8G8B8_SNORM PF_R8G8B8A8_SNORM PF_R16_SNORM PF_R16G16_SNORM PF_R16G16B16_SNORM PF_R16G16B16A16_SNORM PF_D24_UNORM_S8_UINT PF_D24_UNORM_X8 PF_X24_S8_UINT PF_D24_UNORM PF_D16_UNORM PF_D32_FLOAT PF_D32_FLOAT_X24_S8_UINT PF_D32_FLOAT_X24_X8 PF_X32_X24_S8_UINT 15:28:21: RenderSystem capabilities 15:28:21: ------------------------- 15:28:21: RenderSystem Name: OpenGL 3+ Rendering Subsystem 15:28:21: GPU Vendor: intel 15:28:21: Device Name: Intel(R) HD Graphics 4000 15:28:21: Driver Version: 3.3.0.0 15:28:21: * Fixed function pipeline: no 15:28:21: * Hardware generation of mipmaps: no 15:28:21: * Texture blending: yes 15:28:21: * Anisotropic texture filtering: yes 15:28:21: * Dot product texture operation: yes 15:28:21: * Cube mapping: yes 15:28:21: * Hardware stencil buffer: yes 15:28:21: - Stencil depth: 8 15:28:21: - Two sided stencil support: yes 15:28:21: - Wrap stencil values: yes 15:28:21: * Hardware vertex / index buffers: yes 15:28:21: * 32-bit index buffers: yes 15:28:21: * Vertex programs: yes 15:28:21: * Number of floating-point constants for vertex programs: 4096 15:28:21: * Number of integer constants for vertex programs: 4096 15:28:21: * Number of boolean constants for vertex programs: 4096 15:28:21: * Fragment programs: yes 15:28:21: * Number of floating-point constants for fragment programs: 4096 15:28:21: * Number of integer constants for fragment programs: 4096 15:28:21: * Number of boolean constants for fragment programs: 4096 15:28:21: * Geometry programs: yes 15:28:21: * Number of floating-point constants for geometry programs: 4096 15:28:21: * Number of integer constants for geometry programs: 4096 15:28:21: * Number of boolean constants for geometry programs: 4096 15:28:21: * Tessellation Hull programs: yes 15:28:21: * Number of floating-point constants for tessellation hull programs: 4096 15:28:21: * Number of integer constants for tessellation hull programs: 4096 15:28:21: * Number of boolean constants for tessellation hull programs: 4096 15:28:21: * Tessellation Domain programs: yes 15:28:21: * Number of floating-point constants for tessellation domain programs: 4096 15:28:21: * Number of integer constants for tessellation domain programs: 4096 15:28:21: * Number of boolean constants for tessellation domain programs: 4096 15:28:21: * Compute programs: no 15:28:21: * Number of floating-point constants for compute programs: 19527 15:28:21: * Number of integer constants for compute programs: 17759 15:28:21: * Number of boolean constants for compute programs: 21592 15:28:21: * Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 15:28:21: * Texture Compression: yes 15:28:21: - DXT: yes 15:28:21: - VTC: no 15:28:21: - PVRTC: no 15:28:21: - ATC: no 15:28:21: - ETC1: no 15:28:21: - ETC2: no 15:28:21: - BC4/BC5: yes 15:28:21: - BC6H/BC7: yes 15:28:21: * Hardware Occlusion Query: yes 15:28:21: * User clip planes: yes 15:28:21: * VET_UBYTE4 vertex element type: yes 15:28:21: * Infinite far plane projection: yes 15:28:21: * Hardware render-to-texture: yes 15:28:21: * Floating point textures: yes 15:28:21: * Non-power-of-two textures: yes 15:28:21: * 1d textures: yes 15:28:21: * Volume textures: yes 15:28:21: * Max Texture resolution (2D) 16384 15:28:21: * Max Texture resolution (3D) 2048 15:28:21: * Max Texture resolution (Cubemaps) 16384 15:28:21: * Multiple Render Targets: 8 15:28:21: - With different bit depths: yes 15:28:21: * Point Sprites: yes 15:28:21: * Extended point parameters: yes 15:28:21: * Max Point Size: 20 15:28:21: * Vertex texture fetch: yes 15:28:21: * Number of world matrices: 0 15:28:21: * Number of texture units: 16 15:28:21: * Stencil buffer depth: 8 15:28:21: * Number of vertex blend matrices: 0 15:28:21: - Max vertex textures: 16 15:28:21: - Vertex textures shared: yes 15:28:21: * Render to Vertex Buffer : yes 15:28:21: * Hardware Atomic Counters: yes 15:28:21: * GL 1.5 without VBO workaround: no 15:28:21: * Frame Buffer objects: yes 15:28:21: * Frame Buffer objects (ARB extension): no 15:28:21: * Frame Buffer objects (ATI extension): no 15:28:21: * PBuffer support: no 15:28:21: * GL 1.5 without HW-occlusion workaround: no 15:28:21: * Vertex Array Objects: yes 15:28:21: * Separate shader objects: no 15:28:21: Registering ResourceManager for type Texture 15:28:21: DefaultWorkQueue('Root') initialising on thread main. 15:28:21: Particle Renderer Type 'billboard' registered 15:28:21: OverlayElementFactory for type Panel registered. 15:28:21: OverlayElementFactory for type BorderPanel registered. 15:28:21: OverlayElementFactory for type TextArea registered. 15:28:21: Registering ResourceManager for type Font 15:28:21: Creating resource group Essential 15:28:21: Added resource location 'Media/packs/DebugPack.zip' of type 'Zip' to resource group 'Essential' 15:28:21: Creating resource group Popular 15:28:21: Added resource location 'Media/2.0/scripts/Compositors' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/2.0/scripts/Compositors/SSAO' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/models' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/museum' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/museum/random' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/label' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/materials/textures' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/materials/textures/worm' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/materials/textures/Cubemaps' of type 'FileSystem' to resource group 'Popular' 15:28:21: Added resource location 'Media/2.0/scripts/materials/PbsMaterials' of type 'FileSystem' to resource group 'General' 15:28:21: Parsing scripts for resource group Autodetect 15:28:21: Finished parsing scripts for resource group Autodetect 15:28:21: Creating resources for group Autodetect 15:28:21: All done 15:28:21: Parsing scripts for resource group Essential 15:28:21: Parsing script Materials.material 15:28:21: Compiler error: invalid parameters in Materials.material(1): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in Materials.material(5): pbs is not a valid hlms type 15:28:21: Parsing script DebugFont.fontdef 15:28:21: Finished parsing scripts for resource group Essential 15:28:21: Creating resources for group Essential 15:28:21: All done 15:28:21: Parsing scripts for resource group General 15:28:21: Parsing script PbsMaterials.material 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(3): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(56): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(66): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(79): pbs is not a valid hlms type 15:28:21: Texture: loading Rocks_Diffuse.tga as Rocks_Diffuse.tga 15:28:21: Texture: loading normal_test.tga as normal_test.tga 15:28:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource normal_test.tga in resource group Autodetect or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource normal_test.tga in resource group Autodetect or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:21: Texture: loading Rocks_Spec.tga as Rocks_Spec.tga 15:28:21: Parsing script fire.material.json 15:28:21: Texture: loading perlin.png as perlin.png 15:28:21: Texture: loading perlins.jpg as perlins.jpg 15:28:21: Texture: loading water_n.jpg as water_n.jpg 15:28:21: WARNING: normal map texture water_n.jpg is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported) 15:28:21: Parsing script terrain.material.json 15:28:21: Texture: loading t_blend.png as t_blend.png 15:28:21: Texture: loading t_dirt.jpg as t_dirt.jpg 15:28:21: Texture: loading t_grass.jpg as t_grass.jpg 15:28:21: Texture: loading NMStripes.png as NMStripes.png 15:28:21: WARNING: normal map texture NMStripes.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported) 15:28:21: Texture: loading frost.png as frost.png 15:28:21: Texture: loading t_tiles.PNG as t_tiles.PNG 15:28:21: Parsing script test.material.json 15:28:21: Finished parsing scripts for resource group General 15:28:21: Creating resources for group General 15:28:21: All done 15:28:21: Parsing scripts for resource group Internal 15:28:21: Finished parsing scripts for resource group Internal 15:28:21: Creating resources for group Internal 15:28:21: All done 15:28:21: Parsing scripts for resource group Popular 15:28:21: Parsing script AntiAlias.material 15:28:21: Parsing script PbsMaterials.material 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(3): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(56): pbs is not a valid hlms type 15:28:21: Compiler error: invalid parameters in PbsMaterials.material(67): pbs is not a valid hlms type 15:28:21: Parsing script SkyPostprocess.material 15:28:21: Parsing script ssao.material 15:28:21: Compiler error: reference to a non existing object in ssao.material(234) 15:28:21: Compiler error: reference to a non existing object in ssao.material(263) 15:28:21: Compiler error: unknown error in ssao.material(292): token "lighting" is not recognized 15:28:21: Parsing script Material.material 15:28:21: Compiler error: unknown error in Material.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script floor.material 15:28:21: Compiler error: unknown error in floor.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in floor.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in floor.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script frame.material 15:28:21: Compiler error: unknown error in frame.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in frame.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in frame.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script glow.material 15:28:21: Compiler error: unknown error in glow.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in glow.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in glow.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script hull.material 15:28:21: Compiler error: unknown error in hull.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in hull.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in hull.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script image.material 15:28:21: Compiler error: unknown error in image.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in image.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in image.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script label.material 15:28:21: Compiler error: unknown error in label.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in label.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in label.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.002 .ds.material 15:28:21: Texture: loading 5F5F2D26_c.png as 5F5F2D26_c.png 15:28:21: Parsing script Material.002.material 15:28:21: Compiler error: unknown error in Material.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.material 15:28:21: Compiler error: unknown error in Material.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script roof.material 15:28:21: Compiler error: unknown error in roof.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in roof.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in roof.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script screen.material 15:28:21: Compiler error: unknown error in screen.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in screen.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in screen.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Body.material 15:28:21: Compiler error: unknown error in Sinbad_Body.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Body.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Body.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Clothes.material 15:28:21: Compiler error: unknown error in Sinbad_Clothes.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Clothes.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Clothes.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Eyes.material 15:28:21: Compiler error: unknown error in Sinbad_Eyes.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Eyes.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Eyes.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Gold.material 15:28:21: Compiler error: unknown error in Sinbad_Gold.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Gold.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Gold.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Sheaths.material 15:28:21: Compiler error: unknown error in Sinbad_Sheaths.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Sheaths.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Sheaths.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Spikes.material 15:28:21: Compiler error: unknown error in Sinbad_Spikes.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Spikes.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Spikes.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Sinbad_Teeth.material 15:28:21: Compiler error: unknown error in Sinbad_Teeth.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Teeth.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Sinbad_Teeth.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script template.ds.material 15:28:21: Texture: loading %diffuse_map as %diffuse_map 15:28:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource %diffuse_map in resource group Autodetect or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:21: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource %diffuse_map in resource group Autodetect or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:21: Parsing script Wall.material 15:28:21: Compiler error: unknown error in Wall.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Wall.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Wall.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script DS_Material.002 .ds.material 15:28:21: OGRE EXCEPTION(4:ItemIdentityException): A material datablock with name '[Hash 0xf13b8181]' already exists. in Hlms::createDatablock at C:\Users\Marvin\libs\OgreMain\src\OgreHlms.cpp (line 1511) 15:28:21: Parsing script DS_Material.003 .ds.material 15:28:21: Texture: loading 1FEE462_c.bmp as 1FEE462_c.bmp 15:28:21: Parsing script DS_Material.014_1F1819F7_c.bmp.002 .ds.material 15:28:21: Texture: loading 1F1819F7_c.png as 1F1819F7_c.png 15:28:21: Parsing script DS_Material.014_22492387_c.bmp.002 .ds.material 15:28:21: Texture: loading 22492387_c.png as 22492387_c.png 15:28:21: Parsing script DS_Material.014_252555A1_c.bmp.002 .ds.material 15:28:21: Texture: loading 252555A1_c.png as 252555A1_c.png 15:28:21: Parsing script DS_Material.014_32BED224_c.bmp.002 .ds.material 15:28:21: Texture: loading 32BED224_c.png as 32BED224_c.png 15:28:21: Parsing script DS_Material.014_36DA1A3F_c.bmp.002 .ds.material 15:28:21: Texture: loading 36DA1A3F_c.png as 36DA1A3F_c.png 15:28:21: Parsing script DS_Material.014_43C306EF_c.bmp.002 .ds.material 15:28:21: Texture: loading 43C306EF_c.png as 43C306EF_c.png 15:28:21: Parsing script DS_Material.014_497D4DB2_c.bmp.002 .ds.material 15:28:21: Texture: loading 497D4DB2_c.png as 497D4DB2_c.png 15:28:21: Parsing script DS_Material.014_50ABCF87_c.bmp.002 .ds.material 15:28:21: Texture: loading 50ABCF87_c.png as 50ABCF87_c.png 15:28:21: Parsing script DS_Material.014_5F5F2D26_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.014_7E87FE3_c.bmp.002 .ds.material 15:28:21: Texture: loading 7E87FE3_c.png as 7E87FE3_c.png 15:28:21: Parsing script DS_Material.014_E18D6C_c.bmp.002 .ds.material 15:28:21: Texture: loading E18D6C_c.png as E18D6C_c.png 15:28:21: Parsing script DS_Material.101_princess_peaches_cast.001 .ds.material 15:28:21: Texture: loading princess peaches castle (outside)_grp.png as princess peaches castle (outside)_grp.png 15:28:21: Parsing script DS_Material.102_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.103_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.104_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.105_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.106_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.126_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.135_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.136_princess_peaches_cast.001 .ds.material 15:28:21: Parsing script DS_Material.138_39BE7F6A_c.bmp.002 .ds.material 15:28:21: Texture: loading 39BE7F6A_c.png as 39BE7F6A_c.png 15:28:21: Parsing script DS_Material.139_201065D_c.bmp.002 .ds.material 15:28:21: Texture: loading 201065D_c.png as 201065D_c.png 15:28:21: Parsing script DS_Material.140_252555A1_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.141_22492387_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.142_39BE7F6A_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.143_201065D_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.144_252555A1_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.145_22492387_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.146_39BE7F6A_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.147_201065D_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.148_252555A1_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.149_22492387_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.150_39BE7F6A_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Material.151_201065D_c.bmp.002 .ds.material 15:28:21: Parsing script DS_Shape_009 .ds.material 15:28:21: Texture: loading 4D3B21B2_c.png as 4D3B21B2_c.png 15:28:21: Parsing script DS_Shape_010 .ds.material 15:28:21: Texture: loading 53DCECCE_c.png as 53DCECCE_c.png 15:28:21: Parsing script DS_Shape_011 .ds.material 15:28:21: Texture: loading 59A41B70_c.png as 59A41B70_c.png 15:28:21: Parsing script DS_Shape_012 .ds.material 15:28:21: Texture: loading 2C725067_c.png as 2C725067_c.png 15:28:21: Parsing script DS_Shape_013 .ds.material 15:28:21: Texture: loading 2CF33CF6_c.png as 2CF33CF6_c.png 15:28:21: Parsing script DS_Shape_014 .ds.material 15:28:21: Texture: loading 710C9EF6_c.png as 710C9EF6_c.png 15:28:21: Parsing script DS_Shape_015 .ds.material 15:28:21: Texture: loading DDBFFE4_c.png as DDBFFE4_c.png 15:28:21: Parsing script DS_Shape_016 .ds.material 15:28:21: Texture: loading 29730C45_c.png as 29730C45_c.png 15:28:21: Parsing script DS_Shape_017 .ds.material 15:28:21: Texture: loading 30E48A81_c.png as 30E48A81_c.png 15:28:21: Parsing script DS_Shape_018 .ds.material 15:28:21: Texture: loading 4399CB9D_c.png as 4399CB9D_c.png 15:28:21: Parsing script DS_Shape_019 .ds.material 15:28:21: Texture: loading 18F734A0_c.png as 18F734A0_c.png 15:28:21: Parsing script DS_Shape_020 .ds.material 15:28:21: Texture: loading 5AEE79AF_c.png as 5AEE79AF_c.png 15:28:21: Parsing script DS_Shape_021 .ds.material 15:28:21: Texture: loading 29F6A68D_c.png as 29F6A68D_c.png 15:28:21: Parsing script DS_Shape_045 .ds.material 15:28:21: Parsing script DS_Shape_046 .ds.material 15:28:21: Parsing script DS_Shape_047 .ds.material 15:28:21: Texture: loading 6C0FF06D_c.png as 6C0FF06D_c.png 15:28:21: Parsing script DS_Shape_048 .ds.material 15:28:21: Texture: loading 1FBEB991_c.png as 1FBEB991_c.png 15:28:21: Parsing script DS_Shape_049 .ds.material 15:28:21: Parsing script DS_Shape_050 .ds.material 15:28:21: Parsing script DS_Shape_051 .ds.material 15:28:21: Parsing script DS_Shape_052 .ds.material 15:28:21: Parsing script DS_Shape_053 .ds.material 15:28:21: Parsing script DS_Shape_054 .ds.material 15:28:21: Parsing script DS_Shape_055 .ds.material 15:28:21: Parsing script DS_Shape_056 .ds.material 15:28:21: Parsing script DS_Shape_057 .ds.material 15:28:21: Parsing script DS_Shape_058 .ds.material 15:28:21: Texture: loading 66E34BFE_c.png as 66E34BFE_c.png 15:28:21: Parsing script DS_Shape_059 .ds.material 15:28:21: Parsing script DS_Shape_060 .ds.material 15:28:21: Texture: loading 60892055_c.png as 60892055_c.png 15:28:21: Parsing script DS_Shape_061 .ds.material 15:28:21: Texture: loading 2A04AD32_c.png as 2A04AD32_c.png 15:28:21: Parsing script DS_Shape_062 .ds.material 15:28:21: Parsing script DS_Shape_063 .ds.material 15:28:21: Parsing script DS_Shape_064 .ds.material 15:28:21: Parsing script DS_Shape_065 .ds.material 15:28:21: Parsing script DS_Shape_066 .ds.material 15:28:21: Parsing script DS_Shape_067 .ds.material 15:28:21: Parsing script DS_Shape_068 .ds.material 15:28:21: Parsing script DS_Shape_069 .ds.material 15:28:21: Parsing script DS_Shape_070 .ds.material 15:28:21: Parsing script DS_Shape_071 .ds.material 15:28:21: Parsing script DS_Shape_072 .ds.material 15:28:21: Parsing script DS_Shape_073 .ds.material 15:28:21: Parsing script DS_Shape_074 .ds.material 15:28:21: Parsing script DS_Shape_075 .ds.material 15:28:21: Parsing script DS_Shape_076 .ds.material 15:28:21: Texture: loading 422ED7FF_c.png as 422ED7FF_c.png 15:28:21: Parsing script DS_Shape_088 .ds.material 15:28:21: Texture: loading 63E31A21_c.png as 63E31A21_c.png 15:28:21: Parsing script DS_Shape_113 .ds.material 15:28:21: Texture: loading 6DAF6116_c.png as 6DAF6116_c.png 15:28:21: Parsing script Material.001.material 15:28:21: Compiler error: unknown error in Material.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.002.material 15:28:21: Compiler error: unknown error in Material.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.003.material 15:28:21: Compiler error: unknown error in Material.003.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.003.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.003.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.004.material 15:28:21: Compiler error: unknown error in Material.004.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.004.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.004.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.005.material 15:28:21: Compiler error: unknown error in Material.005.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.005.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.005.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.006.material 15:28:21: Compiler error: unknown error in Material.006.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.006.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.006.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.007.material 15:28:21: Compiler error: unknown error in Material.007.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.007.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.007.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_1F1819F7_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_1F1819F7_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_1F1819F7_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_1F1819F7_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_22492387_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_22492387_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_22492387_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_22492387_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_252555A1_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_252555A1_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_252555A1_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_252555A1_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_32BED224_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_32BED224_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_32BED224_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_32BED224_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_36DA1A3F_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_36DA1A3F_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_36DA1A3F_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_36DA1A3F_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_43C306EF_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_43C306EF_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_43C306EF_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_43C306EF_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_497D4DB2_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_497D4DB2_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_497D4DB2_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_497D4DB2_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_50ABCF87_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_50ABCF87_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_50ABCF87_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_50ABCF87_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_5F5F2D26_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_5F5F2D26_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_5F5F2D26_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_5F5F2D26_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_7E87FE3_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_7E87FE3_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_7E87FE3_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_7E87FE3_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.014_E18D6C_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.014_E18D6C_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.014_E18D6C_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.014_E18D6C_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.101_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.101_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.101_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.101_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.102_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.102_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.102_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.102_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.103_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.103_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.103_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.103_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.104_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.104_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.104_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.104_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.105_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.105_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.105_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.105_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.106_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.106_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.106_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.106_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.126_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.126_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.126_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.126_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.135_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.135_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.135_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.135_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.136_princess_peaches_cast.001.material 15:28:21: Compiler error: unknown error in Material.136_princess_peaches_cast.001.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.136_princess_peaches_cast.001.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.136_princess_peaches_cast.001.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.138_39BE7F6A_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.138_39BE7F6A_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.138_39BE7F6A_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.138_39BE7F6A_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.139_201065D_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.139_201065D_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.139_201065D_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.139_201065D_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.140_252555A1_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.140_252555A1_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.140_252555A1_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.140_252555A1_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.141_22492387_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.141_22492387_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.141_22492387_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.141_22492387_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.142_39BE7F6A_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.142_39BE7F6A_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.142_39BE7F6A_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.142_39BE7F6A_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.143_201065D_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.143_201065D_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.143_201065D_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.143_201065D_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.144_252555A1_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.144_252555A1_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.144_252555A1_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.144_252555A1_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.145_22492387_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.145_22492387_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.145_22492387_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.145_22492387_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.146_39BE7F6A_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.146_39BE7F6A_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.146_39BE7F6A_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.146_39BE7F6A_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.147_201065D_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.147_201065D_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.147_201065D_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.147_201065D_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.148_252555A1_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.148_252555A1_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.148_252555A1_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.148_252555A1_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.149_22492387_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.149_22492387_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.149_22492387_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.149_22492387_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.150_39BE7F6A_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.150_39BE7F6A_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.150_39BE7F6A_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.150_39BE7F6A_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Material.151_201065D_c.bmp.002.material 15:28:21: Compiler error: unknown error in Material.151_201065D_c.bmp.002.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Material.151_201065D_c.bmp.002.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Material.151_201065D_c.bmp.002.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_009.material 15:28:21: Compiler error: unknown error in Shape_009.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_009.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_009.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_010.material 15:28:21: Compiler error: unknown error in Shape_010.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_010.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_010.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_011.material 15:28:21: Compiler error: unknown error in Shape_011.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_011.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_011.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_012.material 15:28:21: Compiler error: unknown error in Shape_012.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_012.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_012.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_013.material 15:28:21: Compiler error: unknown error in Shape_013.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_013.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_013.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_014.material 15:28:21: Compiler error: unknown error in Shape_014.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_014.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_014.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_015.material 15:28:21: Compiler error: unknown error in Shape_015.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_015.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_015.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_016.material 15:28:21: Compiler error: unknown error in Shape_016.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_016.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_016.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_017.material 15:28:21: Compiler error: unknown error in Shape_017.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_017.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_017.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_018.material 15:28:21: Compiler error: unknown error in Shape_018.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_018.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_018.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_019.material 15:28:21: Compiler error: unknown error in Shape_019.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_019.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_019.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_020.material 15:28:21: Compiler error: unknown error in Shape_020.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_020.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_020.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_021.material 15:28:21: Compiler error: unknown error in Shape_021.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_021.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_021.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_045.material 15:28:21: Compiler error: unknown error in Shape_045.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_045.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_045.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_046.material 15:28:21: Compiler error: unknown error in Shape_046.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_046.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_046.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_047.material 15:28:21: Compiler error: unknown error in Shape_047.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_047.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_047.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_048.material 15:28:21: Compiler error: unknown error in Shape_048.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_048.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_048.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_049.material 15:28:21: Compiler error: unknown error in Shape_049.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_049.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_049.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_050.material 15:28:21: Compiler error: unknown error in Shape_050.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_050.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_050.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_051.material 15:28:21: Compiler error: unknown error in Shape_051.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_051.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_051.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_052.material 15:28:21: Compiler error: unknown error in Shape_052.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_052.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_052.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_053.material 15:28:21: Compiler error: unknown error in Shape_053.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_053.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_053.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_054.material 15:28:21: Compiler error: unknown error in Shape_054.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_054.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_054.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_055.material 15:28:21: Compiler error: unknown error in Shape_055.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_055.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_055.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_056.material 15:28:21: Compiler error: unknown error in Shape_056.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_056.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_056.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_057.material 15:28:21: Compiler error: unknown error in Shape_057.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_057.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_057.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_058.material 15:28:21: Compiler error: unknown error in Shape_058.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_058.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_058.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_059.material 15:28:21: Compiler error: unknown error in Shape_059.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_059.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_059.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_060.material 15:28:21: Compiler error: unknown error in Shape_060.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_060.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_060.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_061.material 15:28:21: Compiler error: unknown error in Shape_061.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_061.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_061.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_062.material 15:28:21: Compiler error: unknown error in Shape_062.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_062.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_062.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_063.material 15:28:21: Compiler error: unknown error in Shape_063.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_063.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_063.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_064.material 15:28:21: Compiler error: unknown error in Shape_064.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_064.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_064.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_065.material 15:28:21: Compiler error: unknown error in Shape_065.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_065.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_065.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_066.material 15:28:21: Compiler error: unknown error in Shape_066.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_066.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_066.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_067.material 15:28:21: Compiler error: unknown error in Shape_067.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_067.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_067.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_068.material 15:28:21: Compiler error: unknown error in Shape_068.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_068.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_068.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_069.material 15:28:21: Compiler error: unknown error in Shape_069.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_069.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_069.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_070.material 15:28:21: Compiler error: unknown error in Shape_070.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_070.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_070.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_071.material 15:28:21: Compiler error: unknown error in Shape_071.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_071.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_071.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_072.material 15:28:21: Compiler error: unknown error in Shape_072.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_072.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_072.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_073.material 15:28:21: Compiler error: unknown error in Shape_073.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_073.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_073.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_074.material 15:28:21: Compiler error: unknown error in Shape_074.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_074.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_074.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_075.material 15:28:21: Compiler error: unknown error in Shape_075.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_075.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_075.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_076.material 15:28:21: Compiler error: unknown error in Shape_076.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_076.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_076.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_088.material 15:28:21: Compiler error: unknown error in Shape_088.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_088.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_088.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_089.material 15:28:21: Compiler error: unknown error in Shape_089.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_089.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_089.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_092.material 15:28:21: Compiler error: unknown error in Shape_092.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_092.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_092.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_098.material 15:28:21: Compiler error: unknown error in Shape_098.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_098.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_098.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script Shape_113.material 15:28:21: Compiler error: unknown error in Shape_113.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in Shape_113.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in Shape_113.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script leaves.material 15:28:21: Compiler error: unknown error in leaves.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in leaves.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in leaves.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script tree.material 15:28:21: Compiler error: unknown error in tree.material(25): token "lighting" is not recognized 15:28:21: Compiler error: unknown error in tree.material(26): token "normalise_normals" is not recognized 15:28:21: Compiler error: unknown error in tree.material(31): token "transparent_sorting" is not recognized 15:28:21: Parsing script DeferredShading.compositor 15:28:21: Compiler error: unknown error in DeferredShading.compositor(19): token "expose" is not recognized 15:28:21: Compiler error: unknown error in DeferredShading.compositor(23): token "expose" is not recognized 15:28:21: Compiler error: unknown error in DeferredShading.compositor(48): token "expose" is not recognized 15:28:21: Compiler error: unknown error in DeferredShading.compositor(51): token "expose" is not recognized 15:28:21: Compiler error: unknown error in DeferredShading.compositor(101): token "expose" is not recognized 15:28:21: Compiler error: unknown error in DeferredShading.compositor(123): token "expose" is not recognized 15:28:21: Parsing script PbsMaterials.compositor 15:28:21: Parsing script ShadowMapDebugging.compositor 15:28:21: Parsing script StereoRendering.compositor 15:28:21: Parsing script TutorialSky_Postprocess.compositor 15:28:21: Finished parsing scripts for resource group Popular 15:28:21: Creating resources for group Popular 15:28:21: All done 15:28:21: Texture: MarioKart.jpg: Loading 1 faces(PF_R8G8B8,1280x720x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1280x720x1. 15:28:21: Texture: swiss.jpg: Loading 1 faces(PF_R8G8B8,1920x1080x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1. 15:28:21: Texture: random.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1. 15:28:21: Texture: loading wood.jpg as wood.jpg 15:28:22: Texture: loading spheremap.png as spheremap.png 15:28:22: Mesh: Loading Statue.mesh. 15:28:22: WARNING: VES_BINORMAL will not render properly in many GPUs where GL_MAX_VERTEX_ATTRIBS = 16. Consider changing for VES_TANGENT with 4 components or use QTangents 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Mesh: Loading Pedastal.mesh. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading transp.jpg as transp.jpg 15:28:22: Mesh: Loading Label.mesh. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading Stone.mesh. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading ghost_n.jpg as ghost_n.jpg 15:28:22: WARNING: normal map texture ghost_n.jpg is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported) 15:28:22: Texture: loading stone_g.png as stone_g.png 15:28:22: Texture: loading glow.jpg as glow.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading Vase.mesh. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading matrix.jpg as matrix.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading cage.png as cage.png 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading Camera.mesh. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading camerad.png as camerad.png 15:28:22: Texture: loading camerag.png as camerag.png 15:28:22: Mesh: Loading UFO.mesh. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material glow must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material glow must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x0dcb6798]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material hull must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material hull must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x4359fffe]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: loading hull.png as hull.png 15:28:22: WARNING: Could not generate mipmaps for hull.png. This can negatively impact performance as the HlmsTextureManager will create more texture arrays than necessary, and the lower mips won't be available. Lack of mipmaps also contribute to aliasing. If this is a compressed DDS/PVR file, bake the mipmaps offline. 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading autoparam.jpg as autoparam.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading TV.mesh. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material screen must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material screen must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x76f4195d]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: loading terminal0.png as terminal0.png 15:28:22: Texture: loading terminal1.png as terminal1.png 15:28:22: Texture: loading terminal2.png as terminal2.png 15:28:22: Texture: loading terminal3.png as terminal3.png 15:28:22: Texture: loading terminal4.png as terminal4.png 15:28:22: Texture: loading terminal5.png as terminal5.png 15:28:22: Texture: loading terminal6.png as terminal6.png 15:28:22: Texture: loading terminal7.png as terminal7.png 15:28:22: Texture: loading terminal8.png as terminal8.png 15:28:22: Texture: loading terminal9.png as terminal9.png 15:28:22: Texture: loading terminal10.png as terminal10.png 15:28:22: Texture: loading terminal11.png as terminal11.png 15:28:22: Texture: loading terminal12.png as terminal12.png 15:28:22: Texture: loading terminal13.png as terminal13.png 15:28:22: Texture: loading terminal14.png as terminal14.png 15:28:22: Texture: loading terminal15.png as terminal15.png 15:28:22: Texture: loading terminal16.png as terminal16.png 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading animated.jpg as animated.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading Image.mesh. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material image must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material image must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x8144a6b2]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: loading sinbad.png as sinbad.png 15:28:22: Texture: loading painting_n.png as painting_n.png 15:28:22: WARNING: normal map texture painting_n.png is not BC5S compressed. This is encouraged for lower memory usage. If you don't want to see this message without compressing to BC5, set getDefaultTextureParameters()[TEXTURE_TYPE_NORMALS].pixelFormat to PF_R8G8_SNORM (or PF_BYTE_LA if RSC_TEXTURE_SIGNED_INT is not supported) 15:28:22: Texture: loading frame.png as frame.png 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material image must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material image must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x8144a6b2]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: loading blooddragon.jpg as blooddragon.jpg 15:28:22: Texture: loading blooddragon_g.jpg as blooddragon_g.jpg 15:28:22: Mesh: Loading Sphere1000.mesh. 15:28:22: WARNING: Sphere1000.mesh is an older format ([MeshSerializer_v2.1]); you should upgrade it as soon as possible using the OgreMeshTool tool. 15:28:22: Can't assign material DebugSphere1000 because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading skysphere.jpg as skysphere.jpg 15:28:22: Mesh: Loading ogrehead.mesh. 15:28:22: Can't assign material Ogre/Eyes because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Can't assign material Ogre/Skin because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Can't assign material Ogre/Earring because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Can't assign material Ogre/Tusks because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading RustySteel.jpg as RustySteel.jpg 15:28:22: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading reflection.jpg as reflection.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading terrain.mesh. 15:28:22: Mesh: Loading roof.mesh. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material roof must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material roof must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0xee850f2b]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Can't assign material wall because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Can't assign material roofwindow because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:22: Texture: loading tiles.jpg as tiles.jpg 15:28:22: Texture: loading KAMEN320x240-bump.jpg as KAMEN320x240-bump.jpg 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Mesh: Loading tree.mesh. 15:28:22: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Palm_bark.png in resource group Popular or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:22: Error loading texture Palm_bark.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Palm_bark.png in resource group Popular or any other group. in ResourceGroupManager::openResource at C:\Users\Marvin\libs\OgreMain\src\OgreResourceGroupManager.cpp (line 758) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: palmleave_d.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 10 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1. 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:22: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:22: Texture: loading bark.jpg as bark.jpg 15:28:22: Texture: loading leafes.png as leafes.png 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. many more of the same error 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material tree must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xed3e3d1c]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material leaves must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5d0d7cf7]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: Mesh: Loading firewood.mesh. 15:28:23: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Texture: loading json.jpg as json.jpg 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material label must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x995e2c38]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: Mesh: Loading mask.mesh. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material frame must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x5c46a3bc]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: Can't assign material dummy because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Can't assign material mask because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Mesh: Loading Cube_d.mesh. 15:28:23: WARNING: Cube_d.mesh is an older format ([MeshSerializer_v2.1]); you should upgrade it as soon as possible using the OgreMeshTool tool. 15:28:23: Can't assign material DebugCube because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Mesh: Loading lighthouse.mesh. 15:28:23: Can't assign material because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Texture: loading lighthouse.png as lighthouse.png 15:28:23: Texture: loading MRAMOR6X6.jpg as MRAMOR6X6.jpg 15:28:23: Texture: loading tile_diffuse.tga as tile_diffuse.tga 15:28:23: Texture: loading strugotine.jpg as strugotine.jpg 15:28:23: Mesh: Loading Building.mesh. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material roof must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material roof must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0xee850f2b]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: Can't assign material wall because this Material does not exist. Have you forgotten to define it in a .material script? 15:28:23: Mesh: Loading Wood.mesh. 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material floor must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: OGRE EXCEPTION(3:RenderingAPIException): Fixed Function pipeline is no longer allowed nor supported. The material floor must use shaders in HlmsLowLevel::calculateHashFor at C:\Users\Marvin\libs\OgreMain\src\OgreHlmsLowLevel.cpp (line 155) 15:28:23: Couldn't apply datablock '[Hash 0x85a7f790]' to this renderable. Using default one. Check previous log messages to see if there's more information. 15:28:23: GLSL compiled: 536936448VertexShader_vs 15:28:23: GLSL compiled: 536936448PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 536936448VertexShader_vs Fragment Shader: 536936448PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 536936448VertexShader_vs Fragment Shader: 536936448PixelShader_ps GLSL validation result : 15:28:23: GLSL compiled: 538214400VertexShader_vs 15:28:23: GLSL compiled: 538214400PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538214400VertexShader_vs Fragment Shader: 538214400PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538214400VertexShader_vs Fragment Shader: 538214400PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537001984VertexShader_vs 15:28:23: GLSL compiled: 537001984PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537001984VertexShader_vs Fragment Shader: 537001984PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537001984VertexShader_vs Fragment Shader: 537001984PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537067520VertexShader_vs 15:28:23: GLSL compiled: 537067520PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537067520VertexShader_vs Fragment Shader: 537067520PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537067520VertexShader_vs Fragment Shader: 537067520PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537133056VertexShader_vs 15:28:23: GLSL compiled: 537133056PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537133056VertexShader_vs Fragment Shader: 537133056PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537133056VertexShader_vs Fragment Shader: 537133056PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537198592VertexShader_vs 15:28:23: GLSL compiled: 537198592PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537198592VertexShader_vs Fragment Shader: 537198592PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537198592VertexShader_vs Fragment Shader: 537198592PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537264128VertexShader_vs 15:28:23: GLSL compiled: 537264128PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537264128VertexShader_vs Fragment Shader: 537264128PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537264128VertexShader_vs Fragment Shader: 537264128PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537329664VertexShader_vs 15:28:23: GLSL compiled: 537329664PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537329664VertexShader_vs Fragment Shader: 537329664PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537329664VertexShader_vs Fragment Shader: 537329664PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537395200VertexShader_vs 15:28:23: GLSL compiled: 537395200PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537395200VertexShader_vs Fragment Shader: 537395200PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537395200VertexShader_vs Fragment Shader: 537395200PixelShader_ps GLSL validation result : 15:28:23: GLSL compiled: 537460736VertexShader_vs 15:28:23: GLSL compiled: 537460736PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537460736VertexShader_vs Fragment Shader: 537460736PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537460736VertexShader_vs Fragment Shader: 537460736PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537526272VertexShader_vs 15:28:23: GLSL compiled: 537526272PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537526272VertexShader_vs Fragment Shader: 537526272PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537526272VertexShader_vs Fragment Shader: 537526272PixelShader_ps GLSL validation result : 15:28:23: GLSL compiled: 537591808VertexShader_vs 15:28:23: GLSL compiled: 537591808PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537591808VertexShader_vs Fragment Shader: 537591808PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537591808VertexShader_vs Fragment Shader: 537591808PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537722880VertexShader_vs 15:28:23: GLSL compiled: 537722880PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537722880VertexShader_vs Fragment Shader: 537722880PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537722880VertexShader_vs Fragment Shader: 537722880PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537657344VertexShader_vs 15:28:23: GLSL compiled: 537657344PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537657344VertexShader_vs Fragment Shader: 537657344PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537657344VertexShader_vs Fragment Shader: 537657344PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537788416VertexShader_vs 15:28:23: GLSL compiled: 537788416PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537788416VertexShader_vs Fragment Shader: 537788416PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537788416VertexShader_vs Fragment Shader: 537788416PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 538083328VertexShader_vs 15:28:23: GLSL compiled: 538083328PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538083328VertexShader_vs Fragment Shader: 538083328PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538083328VertexShader_vs Fragment Shader: 538083328PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 538279936VertexShader_vs 15:28:23: GLSL compiled: 538279936PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538279936VertexShader_vs Fragment Shader: 538279936PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538279936VertexShader_vs Fragment Shader: 538279936PixelShader_ps GLSL validation result : 15:28:23: GLSL compiled: 538345472VertexShader_vs 15:28:23: GLSL compiled: 538345472PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538345472VertexShader_vs Fragment Shader: 538345472PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538345472VertexShader_vs Fragment Shader: 538345472PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 538476544VertexShader_vs 15:28:23: GLSL compiled: 538476544PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538476544VertexShader_vs Fragment Shader: 538476544PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538476544VertexShader_vs Fragment Shader: 538476544PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 538542080VertexShader_vs 15:28:23: GLSL compiled: 538542080PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 538542080VertexShader_vs Fragment Shader: 538542080PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 538542080VertexShader_vs Fragment Shader: 538542080PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 537919488VertexShader_vs 15:28:23: GLSL compiled: 537919488PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:23: Vertex Shader: 537919488VertexShader_vs Fragment Shader: 537919488PixelShader_ps GLSL link result : 15:28:23: Vertex Shader: 537919488VertexShader_vs Fragment Shader: 537919488PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:23: GLSL compiled: 538411008VertexShader_vs 15:28:23: GLSL compiled: 538411008PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538411008VertexShader_vs Fragment Shader: 538411008PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538411008VertexShader_vs Fragment Shader: 538411008PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 538017792VertexShader_vs 15:28:24: GLSL compiled: 538017792PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538017792VertexShader_vs Fragment Shader: 538017792PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538017792VertexShader_vs Fragment Shader: 538017792PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 538148864VertexShader_vs 15:28:24: GLSL compiled: 538148864PixelShader_ps WARNING: 0:11: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538148864VertexShader_vs Fragment Shader: 538148864PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538148864VertexShader_vs Fragment Shader: 538148864PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: SkyPostprocess_vs_GLSL 15:28:24: GLSL compiled: SkyPostprocess_ps_GLSL WARNING: 0:2: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: SkyPostprocess_vs_GLSL Fragment Shader: SkyPostprocess_ps_GLSL GLSL link result : 15:28:24: Vertex Shader: SkyPostprocess_vs_GLSL Fragment Shader: SkyPostprocess_ps_GLSL GLSL validation result : 15:28:24: GLSL compiled: 538116224VertexShader_vs 15:28:24: GLSL compiled: 538116224PixelShader_ps WARNING: 0:15: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538116224VertexShader_vs Fragment Shader: 538116224PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538116224VertexShader_vs Fragment Shader: 538116224PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 537821312VertexShader_vs 15:28:24: GLSL compiled: 537821312PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 537821312VertexShader_vs Fragment Shader: 537821312PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 537821312VertexShader_vs Fragment Shader: 537821312PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 536969344VertexShader_vs 15:28:24: GLSL compiled: 536969344PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 536969344VertexShader_vs Fragment Shader: 536969344PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 536969344VertexShader_vs Fragment Shader: 536969344PixelShader_ps GLSL validation result : 15:28:24: GLSL compiled: 538509440VertexShader_vs 15:28:24: GLSL compiled: 538509440PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538509440VertexShader_vs Fragment Shader: 538509440PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538509440VertexShader_vs Fragment Shader: 538509440PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 538574976VertexShader_vs 15:28:24: GLSL compiled: 538574976PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538574976VertexShader_vs Fragment Shader: 538574976PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538574976VertexShader_vs Fragment Shader: 538574976PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 538443904VertexShader_vs 15:28:24: GLSL compiled: 538443904PixelShader_ps WARNING: 0:15: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538443904VertexShader_vs Fragment Shader: 538443904PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538443904VertexShader_vs Fragment Shader: 538443904PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:24: GLSL compiled: 538181760VertexShader_vs 15:28:24: GLSL compiled: 538181760PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:24: Vertex Shader: 538181760VertexShader_vs Fragment Shader: 538181760PixelShader_ps GLSL link result : 15:28:24: Vertex Shader: 538181760VertexShader_vs Fragment Shader: 538181760PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 537034880VertexShader_vs 15:28:25: GLSL compiled: 537034880PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537034880VertexShader_vs Fragment Shader: 537034880PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537034880VertexShader_vs Fragment Shader: 537034880PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 537100416VertexShader_vs 15:28:25: GLSL compiled: 537100416PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537100416VertexShader_vs Fragment Shader: 537100416PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537100416VertexShader_vs Fragment Shader: 537100416PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537165952VertexShader_vs 15:28:25: GLSL compiled: 537165952PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537165952VertexShader_vs Fragment Shader: 537165952PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537165952VertexShader_vs Fragment Shader: 537165952PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537231488VertexShader_vs 15:28:25: GLSL compiled: 537231488PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537231488VertexShader_vs Fragment Shader: 537231488PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537231488VertexShader_vs Fragment Shader: 537231488PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537297024VertexShader_vs 15:28:25: GLSL compiled: 537297024PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537297024VertexShader_vs Fragment Shader: 537297024PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537297024VertexShader_vs Fragment Shader: 537297024PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 537428096VertexShader_vs 15:28:25: GLSL compiled: 537428096PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537428096VertexShader_vs Fragment Shader: 537428096PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537428096VertexShader_vs Fragment Shader: 537428096PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537493632VertexShader_vs 15:28:25: GLSL compiled: 537493632PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537493632VertexShader_vs Fragment Shader: 537493632PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537493632VertexShader_vs Fragment Shader: 537493632PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 537559168VertexShader_vs 15:28:25: GLSL compiled: 537559168PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537559168VertexShader_vs Fragment Shader: 537559168PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537559168VertexShader_vs Fragment Shader: 537559168PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537624704VertexShader_vs 15:28:25: GLSL compiled: 537624704PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537624704VertexShader_vs Fragment Shader: 537624704PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537624704VertexShader_vs Fragment Shader: 537624704PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 537755776VertexShader_vs 15:28:25: GLSL compiled: 537755776PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537755776VertexShader_vs Fragment Shader: 537755776PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537755776VertexShader_vs Fragment Shader: 537755776PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 537690240VertexShader_vs 15:28:25: GLSL compiled: 537690240PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 537690240VertexShader_vs Fragment Shader: 537690240PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 537690240VertexShader_vs Fragment Shader: 537690240PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 538050688VertexShader_vs 15:28:25: GLSL compiled: 538050688PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 538050688VertexShader_vs Fragment Shader: 538050688PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 538050688VertexShader_vs Fragment Shader: 538050688PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 538247296VertexShader_vs 15:28:25: GLSL compiled: 538247296PixelShader_ps WARNING: 0:15: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 538247296VertexShader_vs Fragment Shader: 538247296PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 538247296VertexShader_vs Fragment Shader: 538247296PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 538312832VertexShader_vs 15:28:25: GLSL compiled: 538312832PixelShader_ps WARNING: 0:13: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 538312832VertexShader_vs Fragment Shader: 538312832PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 538312832VertexShader_vs Fragment Shader: 538312832PixelShader_ps GLSL validation result : 15:28:25: GLSL compiled: 538378368VertexShader_vs 15:28:25: GLSL compiled: 538378368PixelShader_ps WARNING: 0:15: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: 538378368VertexShader_vs Fragment Shader: 538378368PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 538378368VertexShader_vs Fragment Shader: 538378368PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: ssao_vs_pGLSL 15:28:25: GLSL compiled: ssao_ps_pGLSL 15:28:25: Vertex Shader: ssao_vs_pGLSL Fragment Shader: ssao_ps_pGLSL GLSL link result : 15:28:25: Vertex Shader: ssao_vs_pGLSL Fragment Shader: ssao_ps_pGLSL GLSL validation result : 15:28:25: GLSL compiled: AntiAlias_vs_GLSL 15:28:25: GLSL compiled: AntiAlias_ps_GLSL WARNING: 0:2: '#extension' : 'GL_EXT_texture_array' is not supported 15:28:25: Vertex Shader: AntiAlias_vs_GLSL Fragment Shader: AntiAlias_ps_GLSL GLSL link result : 15:28:25: Vertex Shader: AntiAlias_vs_GLSL Fragment Shader: AntiAlias_ps_GLSL GLSL validation result : 15:28:25: Font DebugFont using texture size 512x256 15:28:25: Info: Freetype returned null for character 160 in font DebugFont 15:28:25: Texture: DebugFontTexture: Loading 1 faces(PF_RG8,512x256x1) Internal format is PF_RG8,512x256x1. 15:28:25: GLSL compiled: 1610613123VertexShader_vs 15:28:25: GLSL compiled: 1610613123PixelShader_ps 15:28:25: Vertex Shader: 1610613123VertexShader_vs Fragment Shader: 1610613123PixelShader_ps GLSL link result : 15:28:25: Vertex Shader: 1610613123VertexShader_vs Fragment Shader: 1610613123PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:25: GLSL compiled: 538607872VertexShader_vs 15:28:25: GLSL compiled: 538607872PixelShader_ps 15:28:26: Vertex Shader: 538607872VertexShader_vs Fragment Shader: 538607872PixelShader_ps GLSL link result : 15:28:26: Vertex Shader: 538607872VertexShader_vs Fragment Shader: 538607872PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:26: GLSL compiled: 538673408VertexShader_vs 15:28:26: GLSL compiled: 538673408PixelShader_ps 15:28:26: Vertex Shader: 538673408VertexShader_vs Fragment Shader: 538673408PixelShader_ps GLSL link result : 15:28:26: Vertex Shader: 538673408VertexShader_vs Fragment Shader: 538673408PixelShader_ps GLSL validation result : Validation Error: Samplers of different types point to the same texture unit 15:28:26: GLSL compiled: 538738944VertexShader_vs 15:28:26: GLSL compiled: 538738944PixelShader_ps