Search found 98 matches

by tera4d
Sat Nov 15, 2008 11:07 pm
Forum: Using OGRE in practice
Topic: Hydrax v0.4 - New version released + Editor!
Replies: 648
Views: 191949

@calsmurf2904 : You cant see water because you have a intel gma950. It might sound stupid but its true. I have several pc's here which all display hydrax without any problems but i have one system with the intel gma950 which doesnt display the water. The systems are all regular dual core's 2.2 ghz w...
by tera4d
Tue Sep 23, 2008 4:10 pm
Forum: Showcase
Topic: Parallax Occlusion Mapping
Replies: 55
Views: 32068

Yes i do use Ogre 1.6 but i got it to work after i updated my driver hehe :P
It looks very good and runs smoothly too.
by tera4d
Tue Sep 23, 2008 11:11 am
Forum: Showcase
Topic: Parallax Occlusion Mapping
Replies: 55
Views: 32068

Wow that looks really good. This may sound a bit stupid hehe :P but how do i use these materials and scripts? I have never used the material system before because im fairly new to ogre3d. I have placed the files in the right directory's where they belong but when i load them into the project and com...
by tera4d
Mon Aug 20, 2007 10:11 pm
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

If the examples don't work this can have multiple reasons: a) they use a makefile and you try to compile them in Visual Studio b) they use a Visual Studio project and you try tro compile them using gcc c) they use windows API and you use them on linux / mac d) they use mac API and you use them on l...
by tera4d
Mon Aug 20, 2007 11:04 am
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

OK thanks for all the reply's 8) I think im going to study c++ more then ill just wait with ogre then. I think its because my own book i have a c++ book here and its examples on cd. But when i compile them they do not work :P None of them :O They all give errors and when i fix these they give a ton ...
by tera4d
Sun Aug 19, 2007 6:19 pm
Forum: Help
Topic: Ogre3d crashes on using a class
Replies: 2
Views: 436

I cant debug it says it cant find resources.cfg and its in the same folder as the exe all paths are correct.
I forgot to say that sorry.

EDIT:
hmmm i did some stuff and now it works it gives some sort of assertion error ill look into that one more deeply.
by tera4d
Sun Aug 19, 2007 1:38 pm
Forum: Help
Topic: my own main loop and CEGUI/OIS input --> possible?
Replies: 5
Views: 1300

You should end the main loop of the application.
A topic beneath this one is my topic wich contains the codes you are looking for i think.
by tera4d
Sun Aug 19, 2007 1:24 pm
Forum: Help
Topic: Ogre3d crashes on using a class
Replies: 2
Views: 436

Ogre3d crashes on using a class

I finally succeeded on how to load a class with cegui when a button is pressed. But when i press the button ogre3d freezes and my normal mosue cursor appears and ogre3d doesnt do anything anymore? Here is the code: But it succesfully compiles without an error so i dont know what i do wrong? #include...
by tera4d
Sun Aug 19, 2007 12:13 am
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

Thank you soo much :) Now i know how to use the class thanks. But it cant find the right code to execute it when clicked on the button :( Does someone know a easyer gui system? This is my code : CEGUI::Window *start = wmgr->getWindow((CEGUI::utf8*)"CEGUIDemo/StartButton"); start->subscribeEvent(CEGU...
by tera4d
Sat Aug 18, 2007 11:45 pm
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

Thanks for the help. I fixed the cegui problem. but i still have this one left : Error 1 error C2352: 'TutorialApplication::createScene' : illegal call of non-static member function d:\fps\fps\mainmenu.h 69 I think jacmoe posted the solution but my brain cant decrypt it :roll: When i try it it says ...
by tera4d
Sat Aug 18, 2007 10:20 pm
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

Ooops that was my bad ^^ I forgot to fix it but thanks :D Ehhm now it only returns 2 errors wich shouldnt be to hard to fix. I am not able to fix them :( They just make no sense! Error 1 error C2352: 'TutorialApplication::createScene' : illegal call of non-static member function d:\fps\fps\mainmenu....
by tera4d
Sat Aug 18, 2007 10:17 pm
Forum: Showcase
Topic: BallFall
Replies: 40
Views: 7728

Very nicely done for an first game.
I almost became addicted ^^
I got a score of 970.
by tera4d
Sat Aug 18, 2007 10:01 pm
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

Thanks i didnt knew that. But now it returns these errors? Error 1 error C2248: 'TutorialApplication::createScene' : cannot access protected member declared in class 'TutorialApplication' d:\fps\fps\mainmenu.h 70 Error 2 error C2352: 'TutorialApplication::createScene' : illegal call of non-static me...
by tera4d
Sat Aug 18, 2007 9:53 pm
Forum: Back to Basics
Topic: Problem with class'es
Replies: 19
Views: 2664

Problem with class'es

I have a problem with my class. When i try to call a member of the class it says that its not a member. Can someone please help me out? Here is my code: EDIT: I am trying to call the createscene member from the class. Further in the script with the start button handler you can see that im trying to ...
by tera4d
Fri Aug 17, 2007 9:43 pm
Forum: Help
Topic: [solved] d3dx9_35.dll missing on Vista
Replies: 3
Views: 3461

Just install directx9 and youll be fine.
I am running vista to.
It doesnt give any errors when you install dx9.
by tera4d
Fri Aug 17, 2007 3:08 pm
Forum: Help
Topic: Colissions
Replies: 1
Views: 395

Colissions

Is it possible to do colissions in ogre3d without an physics libary?
Such as in the terrain example he colides with the terrain beneath him.
But is that also possible with an loaded mesh?
If yes how?
by tera4d
Fri Aug 17, 2007 12:36 pm
Forum: Help
Topic: Cegui small button problem
Replies: 5
Views: 715

Ahh i got it to work. I just retyped it and recompiled it and it worked :) But now for this: If the button is created how and if you press it how can i do it so that it goes to the game? The game class is just an .h file just as this one. LR said: To get events to the game you have to register a cal...
by tera4d
Fri Aug 17, 2007 10:56 am
Forum: Help
Topic: Cegui small button problem
Replies: 5
Views: 715

Thank you that worked. But i have another problem :S i gave the buttons 2 different positions thats the most logical else u wont see them :P But i only see the main menu button? In the right place but not with the given size settings its stretched up? and the quit button is gone. here is my script a...
by tera4d
Fri Aug 17, 2007 10:17 am
Forum: Help
Topic: Cegui small button problem
Replies: 5
Views: 715

have you tried start->setPosition(...) ? Yes i did try it but i always seem to pass the wrong arguments? This is my code: start->setPosition(CEGUI::UVector2(100,100)); And here is the error it returns. Error 1 error C2665: 'CEGUI::UVector2::UVector2' : none of the 3 overloads could convert all the ...
by tera4d
Fri Aug 17, 2007 10:11 am
Forum: Back to Basics
Topic: Creating a timed demo version of software...
Replies: 12
Views: 1704

Well you can always include a special file wich holds that data but then with an unsuspecting name.
And if you encrypt the file then its alot harder.
Maybe you can place it into the system folder no-one would search there so quickly.
by tera4d
Fri Aug 17, 2007 9:33 am
Forum: Help
Topic: Cegui small button problem
Replies: 5
Views: 715

Cegui small button problem

Hello again. I am using cegui for my game ofcourse. I also did the cegui tutorial and i created the exit button. But now i am having a problem. How can i define the position of the buttons? Because i added a new button it is created ontop of my exit button. Can someone please help me out? Here is my...
by tera4d
Thu Aug 16, 2007 2:20 pm
Forum: Help
Topic: How to install ogre3d?
Replies: 3
Views: 507

Thank you very very much :D
But i have another problem :S
When i replace the stuff it says that it cannot make the file :S
that i have to check the directory's -_-

EDIT:
I found the problem vista was blocking it i needed to grant adminstrative privileges to notepad.
by tera4d
Thu Aug 16, 2007 1:56 pm
Forum: Help
Topic: How to install ogre3d?
Replies: 3
Views: 507

How to install ogre3d?

Well my old pc with ogre3d on it crashed so ive bought a new laptop. With windows vista on it and all that kind of stuff. I installed visual cpp 2005 express and the psdk. And even ogre3d ofcourse :D But now i forgot on how to install ogre3d :( All i remember was adding something to a express file i...
by tera4d
Tue May 01, 2007 7:54 am
Forum: Feature Requests
Topic: Directx10
Replies: 9
Views: 2344

Well 3ds max is easy to learn.
When i know the basics.
I will take a look at the ogresdk with the directx 9 render.
And ill download the dx10 sdk so i can study these.
Maybe i can do some basic dx10 stuff for ogre but i am not sure.
by tera4d
Mon Apr 30, 2007 3:15 pm
Forum: Feature Requests
Topic: Directx10
Replies: 9
Views: 2344

I know its good to learn from.
But im already learning 3ds max i want to know 3ds max first.
So i wont have to much on my head.