Search found 37 matches

by Jens_K
Fri Sep 08, 2006 12:04 am
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

@toph: Sure thing, there should be a website update soon. I just wanted to have this setup file off of my list to continue working on my reel. By the time I found myself a job, I'll update the page. For sure! Funny cover, eh? does it look convincing? We needed to make a fake retail DVD case for our ...
by Jens_K
Thu Sep 07, 2006 12:56 pm
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

@Chris Jones: Thanks for playing, glad you liked it. Of course the game is intended for multiplayer gaming in the first place. Therefore we needed to find a way to demonstrate the game's scope towards the audience during presentations, when there was no LAN available. We always felt like makebelieve...
by Jens_K
Thu Sep 07, 2006 2:42 am
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

Demo Release!

Big News: http://dev.fragfist.com/fragfist_pub/4thSemester/cover.jpg We now have a copy of Fragfist for everyone available here: http://dev.fragfist.com/fragfist_pub/4thSemester/Fragfist_Setup.exe the file is about 76 MB large and the game uses 128MB HD space. within this setup file lies: a copy of ...
by Jens_K
Wed Aug 23, 2006 1:05 am
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

Thanks everyone :) Alright, we're off to Games Convention, yay. We'll be back on Monday and by then there will be a playable demo. I did some testing on different system specs during last week, so I hope to be able to provide you with a stable version that runs smooth on most systems that meet the r...
by Jens_K
Mon Aug 14, 2006 7:49 pm
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

Thanks everyone for the nice comments, As promised here is a little more information about the game: Our current demo was entirely created during fouth semester at our school. It is our final demo for Fragfist. In early October we will graduate as Game Artist (GA). Prior to this there is Games Conve...
by Jens_K
Mon Aug 14, 2006 7:30 pm
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

Hi jomunoz, most textures were created by hand in Photoshop CS with phototextures as overlay. For buildings: -we created highpoly reference models, -then we rendered out a normal map and an ambient occlusion map. -The occlusion map is used for texture overlay (multiply). -Now we add basic color very...
by Jens_K
Sat Aug 12, 2006 8:41 pm
Forum: Showcase
Topic: =FRAGFIST= final demo
Replies: 36
Views: 13922

=FRAGFIST= final demo

Hi we have just finished a final version of Fragfist as our graduation project at Games Academy. We will give you more indepth information about it when we're done partying :) for now we'll leave you with some screenshots from the current demo. For more information please refer to our website www.fr...
by Jens_K
Tue May 02, 2006 10:37 pm
Forum: Showcase
Topic: Pacific Storm Screenshots
Replies: 77
Views: 31904

Demo realeased

Hey everybody, We just found out that today a demo for Pacific Storm was released! Unfortunately all servers are currently busy, I have to try again later. For all those interested, here are some links: http://www.3dgamers.com/news/more/1096484666/ http://www.buka.com/sadm_files/PS_eng_Demo.exe Look...
by Jens_K
Mon Feb 27, 2006 6:56 pm
Forum: Showcase
Topic: ==FRAGFIST==
Replies: 52
Views: 19902

Fragfist Animago Entry

Hi all, We are done! The teaser is out. We are very lucky with the result. It's become 100% the teaser we'd hoped for. Thanks to incredible good teamwork and long night shifts we've accomplished our main goal for third semester. http://dev.fragfist.com/fragfist_pub/3rdSemester/frame.jpg The teaser f...
by Jens_K
Mon Feb 20, 2006 3:23 pm
Forum: Showcase
Topic: ==FRAGFIST==
Replies: 52
Views: 19902

Gameplay Video

Although we are having a week full of exams ahead of us, we are working on our game-teaser entry for Animago-Award. Since I don't know if we will be allowed to show the final trailer prior to the awards, we chose one of the footage-clips to share with you guys. The clip shows random gameplay scenes ...
by Jens_K
Fri Feb 17, 2006 12:01 pm
Forum: Showcase
Topic: ==FRAGFIST==
Replies: 52
Views: 19902

Thanks a lot. :) I think it'd be helpful for some ppl like me if thread starter writes those two. Good point by the way. I've added a few specs to the first post. If you are interested you can look into our Fragfist Dirttrack thread, which documents the development of a demo we did prior to this. ht...
by Jens_K
Thu Feb 16, 2006 12:56 am
Forum: Showcase
Topic: ==FRAGFIST==
Replies: 52
Views: 19902

Hey guys, thanks a lot for the kind words! It's funny, we had some Quarantine reminiscence as well :) We've learned so much developing the ol' Fragfist-Dirttrack. besides ogre3d we use rakkarsoft's RakNET for networking and ageia's PhysX. They work awesome together. We will keep you updated here wit...
by Jens_K
Wed Feb 15, 2006 10:53 am
Forum: Showcase
Topic: ==FRAGFIST==
Replies: 52
Views: 19902

==FRAGFIST==

Hello Ogre people, this is your Fragfist-Team again. We are about to finish our third semester at the Games Academy and are working on a trailer for "Animago-Award". We will compete in category "Game-Teaser - Education" thus we did a new playable version of Fragfist focusing on multiplayer and citys...
by Jens_K
Fri Nov 04, 2005 6:21 pm
Forum: Showcase
Topic: The Anticows Game
Replies: 11
Views: 5725

this game is hilarious! Marcel played it and we laughed our asses off! It's very simple and surreal but definately funny as hell. That sound from James Brown is kicking out the jam! :D The building in level 01 is just great. I'm lovin all the ideas and the charme of it. Good work - I want to see an ...
by Jens_K
Sun Oct 30, 2005 12:04 pm
Forum: Showcase
Topic: WIP: Fragfist - UPDATE 04: GC DEMO FINAL -- Demo playable!
Replies: 120
Views: 87107

Great job on fragfist though! It's an amazing inspiration to all of us. Thanks phantom. Seems like an IE problem, it looks fine in Firefox you're right sinbad. I just forgot to mention it in the first place. Internet Explorer can't handle the site's style sheets and transparencies at the moment. Ch...
by Jens_K
Sat Oct 29, 2005 2:04 pm
Forum: Showcase
Topic: WIP: Fragfist - UPDATE 04: GC DEMO FINAL -- Demo playable!
Replies: 120
Views: 87107

Thanks for the quick replys, That's so cool ! I really enjoy the website (I like the 'retro' style) You got it man. For the design of Fragfist we got heavily inspired by our childhood toys. e.g. Saber Rider and the Star Sherrifs, Galaxy Rangers, Transformers, M.A.S.K. and StarCom! These toys taught ...
by Jens_K
Fri Oct 28, 2005 7:47 pm
Forum: Showcase
Topic: WIP: Fragfist - UPDATE 04: GC DEMO FINAL -- Demo playable!
Replies: 120
Views: 87107

Fragfist New Website online

Hi guys, During last month I worked with Chris from Elabb Solutions on our new Fragfist Webpage. Please check it out, we are very proud of it's look and provided content. The page will work as a developer's and games academy diary. During this weekend, Chris will upload photos for the Team section a...
by Jens_K
Sun Oct 23, 2005 1:22 am
Forum: Showcase
Topic: Gravity
Replies: 12
Views: 5431

I played it. It's a funny idea, especially making a competition around piling up stones. Impressive achievement for one week of work. the game definately has potential, you could add some features to improve gameplay. like a quickview for the stone i've selected right know, and more sensitive camera...
by Jens_K
Thu Oct 20, 2005 10:39 am
Forum: Showcase
Topic: Temple Of Blocs!
Replies: 13
Views: 6651

Hi, my mother tried the demo and she liked it.
She enjoyed the possiblity of playing a row of tetris tables at the same time. It's a very cool and challenging feature.
I'll PM you some more detailed feedback.
bye
Jens.
by Jens_K
Wed Oct 19, 2005 10:51 am
Forum: Showcase
Topic: Temple Of Blocs!
Replies: 13
Views: 6651

This is a very cool and refreshing attempt at a tetris clone! I like it a lot, just played the demo and it's a lot of fun. Although these type of games are not very appealing to me. But I will certainly recommend it to my mother, sister and girlfriend. They are absolutely into tetris and casuals. Be...
by Jens_K
Wed Oct 19, 2005 9:51 am
Forum: Showcase
Topic: Pacific Storm Screenshots
Replies: 77
Views: 31904

looks absolutely stunning. Great work guys. Any plans on releasing a playable demo? Some questions regarding your gamedesign: What problems do you face with balancing the game? Does every unit have it's equal counterpart in the other faction? How big are your maps, speaking of km²? How many tris do ...
by Jens_K
Tue Aug 23, 2005 12:17 am
Forum: Showcase
Topic: WIP: Fragfist - UPDATE 04: GC DEMO FINAL -- Demo playable!
Replies: 120
Views: 87107

post mortem: Games Convention

Hey everyone, The Games Convention is over and it was such a blast! I heard that there were over 1 1/2 times as much vistors as last year, which is a huge success. We had the chance to show Fragfist to very important people from the gaming industry and to a lot of gamers. I was able to show Fragfist...
by Jens_K
Sat Aug 13, 2005 7:09 pm
Forum: Showcase
Topic: [updated->new pics page 10]Antharia
Replies: 244
Views: 77671

I'm with eugen, The mood created here is very cool. Unfortunately I don't have xvid installed right now, and in VLC the trailer was running with very few frames per second :( I will have a look at it with xvid when i have some more time on my hands. Very good looking Trailer from what i can tell. Th...
by Jens_K
Sat Aug 13, 2005 5:18 pm
Forum: Showcase
Topic: WIP: Fragfist - UPDATE 04: GC DEMO FINAL -- Demo playable!
Replies: 120
Views: 87107

You guys..... :oops: :D It's so cool seeing you guys being all excited about our demo. It's what we were up to from the very beginning. A lot of credit go out to sinbad and all those who developed the mighty ogre with him. Without you guys we'd have had a much tougher time creating Fragfist Dirttrac...
by Jens_K
Sat Aug 13, 2005 4:38 pm
Forum: Showcase
Topic: WIP: Twilight
Replies: 42
Views: 19288

mhhh, the grass makes me think of all the nice summerdays we missed in the berlin parks.
On the other hand i think the time was well spent at the academy working on the projects.
Well done bros, looking forward to some exciting gameplay demos.