Search found 9 matches

by razor950
Fri Nov 27, 2009 2:32 am
Forum: General Discussion
Topic: DeleD Is Going Open Source
Replies: 11
Views: 1101

Re: DeleD Is Going Open Source

Actually, if you read the announcement it says the following "- DeleD PRO will be sold up to december 31st to anyone that cannot wait until january 15th. After that, it'll cease to exist. PRO features will be merged with LITE into a new, open sourced DeleD CE (which stands for Community Edition). " ...
by razor950
Sun Aug 09, 2009 5:31 pm
Forum: Developer talk
Topic: CMake build system for Cthugha *looking for testers*
Replies: 483
Views: 56287

Re: CMake build system for Cthugha *looking for testers*

To fix my issue, all I had to do was install Boost Date and Time, I had installed Boost and Boost Threads but not the other one. I installed it and boost was detected fine right after, maybe in the wiki it should mention that you need to have this three packages if you want to use Boost.
by razor950
Thu Aug 06, 2009 4:55 pm
Forum: Developer talk
Topic: CMake build system for Cthugha *looking for testers*
Replies: 483
Views: 56287

Re: CMake build system for Cthugha *looking for testers*

I like the cmake build system very much but I seem to have a issue with getting boost to show up. I have checked my register, and installpath is correct. I also did the following and nothing. Boost-Threads shows up but Boost doesn't and I even tried to manually put those in cmake as well, nothing ei...
by razor950
Sat Aug 12, 2006 5:12 pm
Forum: Showcase
Topic: OpenFrag - Some screens and a mapdemo.
Replies: 117
Views: 39163

I have been busy :(
plus my video card ati x700 doesnt work and I had to buy a new card (the new one sucks)

I'll pass by the irc channel tonight tho.
by razor950
Tue Jul 25, 2006 3:25 pm
Forum: Showcase
Topic: OpenFrag - Some screens and a mapdemo.
Replies: 117
Views: 39163

Well, this project is progressing fast. Im going to work on a physic sample for it and improve on the physics, I'll add the scythe loader into the code to support that format. We are using ode as well tho.

openfrag.org seems to be down, hopefully it is up soon.
by razor950
Tue Jul 25, 2006 3:17 pm
Forum: Showcase
Topic: Scythe - The worlds first Physics Editor (Now open source!)
Replies: 83
Views: 50073

I have been busy this few days, Nice to see that you made it free for noncommerical use :)

Also nice new features and if levia hasnt added the loader into openfrag then I'll do it soon myself. Once again I love your work and continue it as long as you can.
by razor950
Sun Jun 25, 2006 6:11 pm
Forum: Showcase
Topic: OpenFrag - Some screens and a mapdemo.
Replies: 117
Views: 39163

I have been looking at this project because I might be able to donate some coding time into it. Im working on a fps and was thinking of using yake and then saw this project and decided that I'll donate some time into improving the engine myself for the project but also giving my added features and s...
by razor950
Sun Jun 25, 2006 6:08 pm
Forum: Showcase
Topic: Scythe - The worlds first Physics Editor (Now open source!)
Replies: 83
Views: 50073

Nice to know your going to add ODE support. I use mostly yake or openfrag which use ogre3D for rendering, this is a tool that Im going to be telling my team to use for sure because we will need it soon when adding physics to the objects. Im working on a fps which might or might not be opensource but...
by razor950
Sat Jun 24, 2006 9:30 pm
Forum: Showcase
Topic: Scythe - The worlds first Physics Editor (Now open source!)
Replies: 83
Views: 50073

Well, I know this is something that I or anyone could do once the plugin framework is released but I would like to know if you would ever add ODE support. This program is a very useful tool for my project and it should be useful to many other projects. Hopefully you continue to add features and fix ...