Search found 595 matches

by jjp
Mon Jun 22, 2009 11:24 pm
Forum: Lounge / Off-topic
Topic: List of my best games (and worst too).
Replies: 41
Views: 5908

Re: List of my best games (and worst too).

I recommend Sacrifice, Ground Control and Ground Control 2 to anyone who likes action-heavy rts games. All three games not only have well balanced and non-standard gameplay but they also look very nice for their age and have an interesting story and good dialogue. My personal favorite pc games are D...
by jjp
Fri Jun 19, 2009 11:51 am
Forum: Lounge / Off-topic
Topic: What games should I buy for a GeForce GTX 285?
Replies: 24
Views: 2107

Re: What games should I buy for a GeForce GTX 285?

I would also have to imagine that Crysis on all-out settings would tax a GPU as well? I was of course referring to Crysis ;) My posting says that there are 2 games. One game whose name I thought does not need mentioning and Stalker. Actually, two: FEAR2 tested my dual 8600GT SLI setup. If you have ...
by jjp
Thu Jun 18, 2009 9:05 pm
Forum: Lounge / Off-topic
Topic: What games should I buy for a GeForce GTX 285?
Replies: 24
Views: 2107

Re: What games should I buy for a GeForce GTX 285?

There is exactly one game plus a addon/sequel to it which will make good use of your gfx card. I guess I don't have to mention it's name. Stalker will strain your gfx card as well but it is quite buggy and nothing I consider a "must play" game. And that is about it. Lots of nice looking AAA titles a...
by jjp
Wed Jun 03, 2009 10:07 am
Forum: Lounge / Off-topic
Topic: Funny programmer pictures
Replies: 18
Views: 12462

Re: Funny programmer pictures

This is (IMO) a better version of the first joke posted by Nullsquared.

Image
by jjp
Sun May 31, 2009 10:11 am
Forum: Lounge / Off-topic
Topic: what to play
Replies: 8
Views: 783

Re: what to play

For not-too-serious team games I suggest to take a look at Left 4 Dead and Team Fortress 2.
by jjp
Sat May 02, 2009 2:18 pm
Forum: Lounge / Off-topic
Topic: n00b wanting a pro PC
Replies: 50
Views: 3913

Re: n00b wanting a pro PC

And why does that make you happy? Because there is some sort of hype around Larrabee. I am usually sceptical when a hype surrounds a product. So I can't help to feel a bit of schadenfreude when something gets hyped and then doesn't deliver. From a programmer's point of view the chip certainly is in...
by jjp
Fri May 01, 2009 11:35 pm
Forum: Recruitment
Topic: Gathering a Team
Replies: 11
Views: 1655

Re: Gathering a Team

you cannot suddenly form a team with little experience, nothing to show for, ... and all for free. Not meaning to brag but I managed to get a good team of about 10 or so people (+ about 15, but they're all inactive so they don't really count : [/i]P) within a few days. Well, change it to: getting a...
by jjp
Fri May 01, 2009 11:32 pm
Forum: Lounge / Off-topic
Topic: n00b wanting a pro PC
Replies: 50
Views: 3913

Re: n00b wanting a pro PC

My bet is that Larrabee will be a disappointment :D But we'll see. I am just writing this so I can quote myself later to say "I told you so".
by jjp
Thu Apr 30, 2009 10:22 am
Forum: Lounge / Off-topic
Topic: n00b wanting a pro PC
Replies: 50
Views: 3913

Re: n00b wanting a pro PC

If the $2,000 mark is hard, then some compromises need to be made. I am pretty sure we're still save away from the 2000$ mark (in fact there is no reason to even spend this much money) ;) Practically the increased cache size/associativity can make a difference anywhere between 0% and 10% for Intel ...
by jjp
Thu Apr 30, 2009 1:45 am
Forum: Lounge / Off-topic
Topic: n00b wanting a pro PC
Replies: 50
Views: 3913

Re: n00b wanting a pro PC

Well, yeah, no one *has* to upgrade anything (I am one of those 3-or-4-year-cycle self-builders -- went from P3 733 in 2000 to P4 3.0 in 2003 to Q6600 in 2007). Doing games development tends to make me want to upgrade once each major "generation" stabilizes, so I'll probably build a Larrabee system...
by jjp
Wed Apr 29, 2009 6:04 pm
Forum: Lounge / Off-topic
Topic: n00b wanting a pro PC
Replies: 50
Views: 3913

Re: n00b wanting a pro PC

It is not a good idea to buy high end hardware so you "have" to upgrade your PC less frequently. Buy high end hardware if you want or need high end performance now . Otherwise it is a waste of money. There is no difference in reliability between AMD/ATI, Intel and NVidia. An NVidia GPU is the best c...
by jjp
Sat Apr 25, 2009 10:26 am
Forum: Lounge / Off-topic
Topic: Ogre Mascot?
Replies: 296
Views: 63147

Re: Ogre Mascot?

I don't think one should worry too much about poly count here :) By the way: is the way he is carrying his weapons save? Can he sit, run and jump without cutting into his buttocks?
by jjp
Thu Apr 23, 2009 11:20 am
Forum: Developer talk
Topic: Intel C++ Compiler 11 with latest Ogre
Replies: 12
Views: 1820

Re: Intel C++ Compiler 11 with latest Ogre

Be very careful when drawing conclusions from such benchmarks, especially when the results are rather close. Even the length of your user name can affect the outcome in a significant way :D

http://www-plan.cs.colorado.edu/klipto/asplos-pam2.pdf
by jjp
Wed Apr 15, 2009 2:37 pm
Forum: General Discussion
Topic: Terrain splatting with lots of textures
Replies: 3
Views: 608

Re: Terrain splatting with lots of textures

I guess they have many tileable textures per material and textures for each possible transition that can occur on a tile. It looks like this, at least. Can one really use all 38 textures together? Because with the approach I have described one requires O(n^4) transition textures, where n is the maxi...
by jjp
Wed Apr 15, 2009 7:47 am
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

It does have texture units but nothing else. Apart from the vertex/pixel/geometry-shader everything in the graphics pipeline still is fixed function :) GPUs implement these steps in hardware. And they do it for a reason.
by jjp
Fri Apr 10, 2009 4:24 pm
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

Maybe it could be. Some say Larrabee will drain about 200-300 Watts of power, right - but if one core would drain 3 watts of power as Atom does, and some surplus, it could also be around 100-150 watts for 32 core larrabee (just speculating here, but it seems logical to me). And you'd get a GPU/CPU ...
by jjp
Tue Apr 07, 2009 11:18 am
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

Yes, but I doubt they want to do that :) Then again it would be a new situation because for Larrabee most of the interesting IP won't be the hardware but the driver software. But as I already said there is another heavy argument that speaks against seing Larrabee inside a console: it is very unlikel...
by jjp
Mon Apr 06, 2009 5:39 pm
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

I hope you are not suggesting that Microsoft, Sony and Nintendo are all operating their own fabs -- that would be insanity. They are all still buying the chips from IBM. Of course they don't have to own fabs. But they can choose where to have their stuff manufactured. And: no, they are not buying c...
by jjp
Mon Apr 06, 2009 8:25 am
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

I doubt Intel wants to sell Larrabee IP to a console manufacturer Bear in mind, that IBM makes the PowerPC and the Cell -- processors used in the 3 main consoles right now. However, while you can buy a Cell (actually, have a system made around it) or buy a PowerPC, you *can't* buy the ones in the c...
by jjp
Sun Apr 05, 2009 8:26 pm
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

Also, probabily power won't be a major point in next generation, so huge flexibilty could be >>>> than 20% more power. Why the hell wouldn't it? Edit: at first I thought you mean power consumption. But if you mean rendering power then this is a point where Larrabee looks good. But because of the IP...
by jjp
Sun Apr 05, 2009 7:24 pm
Forum: Lounge / Off-topic
Topic: Intel Larabee
Replies: 30
Views: 2978

Re: Intel Larabee

I don't think Larrabee will go into a console because of two reasons. I heavily doubt the first iteration of Larrabee will be as efficient as solutions from AMD or NVidia in terms of transistors/performance and power/performance. And, even more important, I doubt Intel wants to sell Larrabee IP to a...
by jjp
Sat Apr 04, 2009 8:49 am
Forum: General Discussion
Topic: Ogre or Horde3D
Replies: 76
Views: 17509

Re: Ogre or Horde3D

Also don't forget that programming a basic scene editor isn't really hard to do or time-consuming, especially the parts of it that have to interact with Ogre.
by jjp
Sat Apr 04, 2009 12:58 am
Forum: General Discussion
Topic: Ogre or Horde3D
Replies: 76
Views: 17509

Re: Ogre or Horde3D

DDd wrote:I agree. One of the main "weak" points of Ogre3D is that there is AFAIK no "official" editor
I'd say this topic has been discussed to death. An "official" editor for a generic gfx engine does not make sense.
by jjp
Tue Mar 31, 2009 9:53 am
Forum: Lounge / Off-topic
Topic: Practical programming in schools?
Replies: 35
Views: 1578

Re: Practical programming in schools?

So I wouldn't worry too much about what you learn at school. It really doesn't matter that much. Which of course begs the question, "then why do we have it?" ;) If having a B.S. (4-year) degree is important to obtaining gainful employment post-school, then for the money they charge they better damn...
by jjp
Mon Mar 30, 2009 10:24 pm
Forum: Lounge / Off-topic
Topic: Practical programming in schools?
Replies: 35
Views: 1578

Re: Practical programming in schools?

My question isn't about the teacher really. It's about whether what we learn in school is really useful for 'real life'. In the direct sense it never is. But generally that is not the point of education and it can't be. Apart from universal skills like reading, writing, some math, natural science, ...