OGRE for 3D editor

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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runfastman
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OGRE for 3D editor

Post by runfastman » Wed Oct 10, 2018 3:07 pm

I am seeking some use case knowledge for OGRE. I need a basic 3D display in my desktop application where the user can add basic shapes resize and move them around. Kind of like a scene editor for a game. I am not seeing any examples of something like this.
Would OGRE be a good choice?

I need to be able to do the following.
1. Embed the 3D viewer into a frame/widow of my application QT, C++ or C#.
2. Drag and drop events into the 3D viewer.
3. Selection of 3D objects with events back to my code.
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paroj
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Re: OGRE for 3D editor

Post by paroj » Wed Oct 10, 2018 4:54 pm

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runfastman
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Re: OGRE for 3D editor

Post by runfastman » Wed Oct 10, 2018 5:17 pm

Thanks, that was easy..

Does any one know of one for C#, if we want this route?
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