C++ sucks at this so it all boils down to discipline and staying organized.
Configure your projects to input from / output to different folders based on architecture (e.g. x86 and x64)
For DLLs, there is Dependency Walker (and a modern rewrite) which can tell you what arch a DLL is, and traverse their dependencies.
Linux has similar tools, like ldd, objdump -p and readelf
Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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