Greetings!
I’m not sure if this counts as a ‘Ogre’ question or a ‘general C++’ question but here goes…
I’m investigating Ogre3D as a library for my hobby projects. I noticed that it depends on SDL2, but am interested in using SDL3.
If my project depends on Ogre, does that mean I’m stuck with SDL2?
I’m guessing you could modify Ogre3D to use SDL3, but I wasn’t really sure.
Sorry if this is a dumb question or is posted in the wrong section. I’m pretty new to C++ development so I’m still learning about how dependencies and project organization works.