Is Ogre for me?

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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konrad236
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Is Ogre for me?

Post by konrad236 » Tue May 24, 2005 6:56 pm

Hello,
I've been programing for 8 years in C, and just recently began to learn C++. I have decided I want to design a 3rd person RPG. I have never used any 3d graphics before, and and willing to spend the time to learn a new library. My question is, should I try OGRE, or is there a better suited library for me?

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Kencho
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Post by Kencho » Tue May 24, 2005 7:00 pm

For graphics, yes. Of course, you'll need to learn other libraries for sound, physics... but Ogre is really easy and fun. Also, it's very well suited for any kind of game or even applications.
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Raven
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Post by Raven » Tue May 24, 2005 7:06 pm

Ogre is very useful for game development for the following reasons:
1. It is cross-platform
2. It is fast
3. It is free

For making games I like the following setup:
OGRE for rendering
OpenAL for sound
ODE for physics (using OgreODE)
CEGUI for GUI and Overlays
I used up all my sick days, so I'm calling in dead.

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alphageek
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Post by alphageek » Tue May 24, 2005 11:08 pm

Yes, Ogre is for you. It's the best OSS rendering library, and you can learn a lot about good design and good C++ from it, too.

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