Suggestions por physics engine?

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condeagustin
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Suggestions por physics engine?

Post by condeagustin » Mon Jun 25, 2007 11:34 pm

Hi everyone

I'm a newbie in ogre and I'm using it with codeblocks. I'm about to learn the physics part but I don't know what library should I use. I mean if I'm using ogre and if I'm a newbie in the physics part, what library should I start with? I want something that can easily integrate with ogre and I want to work with rigid bodies, dynamics, collision detection, gravity setup, etc. Thank you very much and I hope your answer. Bye

Kind regards,

Agustin
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betajaen
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Post by betajaen » Mon Jun 25, 2007 11:38 pm

Oh come on. This thread is one post down from yours.
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Grom
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Post by Grom » Tue Jun 26, 2007 1:27 am

and damn read the first reply to that thread.

and christ if you'd read around enough you'd know that betajaen has put a very nice wrapper for Newton. Seriously if you want to get into programming, you should get used to doing a lot of boring, technical reading, where attention to detail is pixar.
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betajaen
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Post by betajaen » Tue Jun 26, 2007 9:42 am

Agreed, Walaber's NxOgre code is pretty nice too. ;)
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Grom
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Post by Grom » Tue Jun 26, 2007 12:23 pm

I thought he was doing Ogre ODE? Bah, whatever, Monster's OpenAL beats 'em all anyway
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betajaen
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Post by betajaen » Tue Jun 26, 2007 12:28 pm

I thought it was called OpenODE which was created by CaseyB, and of course if you don't want physics then you have BetaCairo by Jacmoe.
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NickM
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Post by NickM » Tue Jun 26, 2007 12:33 pm

betajaen wrote:I thought it was called OpenODE which was created by CaseyB, and of course if you don't want physics then you have BetaCairo by Jacmoe.
:D lol I'm not sure whether Grom is following you betajaen or whether he's double bluffing :D
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betajaen
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Post by betajaen » Tue Jun 26, 2007 12:41 pm

I think he's just a little confused on our Irrlicht forums here.
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manowar
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Post by manowar » Tue Jun 26, 2007 12:52 pm

This time I do not have any doubts anymore, they are here and start to trick the mind of our best members...

http://www.ogre3d.org/phpBB2/viewtopic.php?t=33447
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nikki
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Post by nikki » Tue Jun 26, 2007 1:50 pm

What? NxOgre by Walaber? BetaCairo by jacmoe?

<compfused> :?
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betajaen
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Post by betajaen » Tue Jun 26, 2007 5:08 pm

Aliens, Shm-aliens.

Our beloved Irricht library created by Xaxier is still here. Tindalos solely created by Jacmoe in his spare time, will be with us soon, and I'm sure our #1 Irricht Expert user Sinbad will be here to answer all questions. Everything is exactly as it was before.

@Manowar

Stare into this:

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manowar
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Post by manowar » Tue Jun 26, 2007 5:28 pm

@betajaen

Wonderful ! I was waiting for this widget in my GUI for ages ! I cannot stop staring at it now ! It works !!!
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Post by betajaen » Tue Jun 26, 2007 5:30 pm

Excellent. Leader Grom's plan is almost complete.

Good man. Can't wait to see it!
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Post by deficite » Tue Jun 26, 2007 6:23 pm

Let us not forget the brilliant work Sinbad did on the crystal entity layer. That's the best thing he's made for our blessed irrlicht since his real-time raytracing system was implemented back in 1986 (only 3 years after he made the first release of Irrlicht).
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betajaen
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Post by betajaen » Tue Jun 26, 2007 6:43 pm

Don't forget Haffax who invented C++, who allowed Sinbad to bless us with his work.
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Post by HexiDave » Tue Jun 26, 2007 6:50 pm

You people concern me greatly.
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betajaen
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Post by betajaen » Tue Jun 26, 2007 7:03 pm

You should talk, you could mass-convert people to Ogre with that avatar.
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Post by HexiDave » Tue Jun 26, 2007 7:22 pm

I for one welcome our new Ogre overlords.
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walaber
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Post by walaber » Tue Jun 26, 2007 7:40 pm

there was also a user called Tokamak a while back making a wrapper for TrueAxis, I think it was called Bullet or something... can't find the thread now...
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Post by ahmedali » Wed Jun 27, 2007 9:39 am

Things have changed a lot since Sinbad and Carmack had some conflicts in ogre's design, maybe because Sinbad is a self learned c programmer and cant match with Carmack's excellent OO design skills. Many ogre libs and wrappers are missing. Sinbad's interview at slashdot shows his plan to acquire most ogre addons & wrappers by Torusknot Software and merge them into ogre. So it will not be just a graphics engine anymore. There is a beta premium version of Ogre at Torusknot.
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nikki
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Post by nikki » Wed Jun 27, 2007 2:35 pm

And what about Monster! He invented cake! If it weren't for cake, there would be no computers! And don't forget HexiDave, who invented the self-destructing computer mouse, due to which Zasamar (the creator of the 3D engine "Troll") sustained fatal injuries because of which Troll was never released and Ogre's release created a uni-polar 3D engine world (as opposed to a bi-polar world which would be created if Troll was released). And the best part yet, Walaber, for creating the "Automatic Hair Cleaner", to save us from cleaning all that hair due to hairfall. :)
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betajaen
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Post by betajaen » Wed Jun 27, 2007 3:00 pm

But we shouldn't forget Sinbad who invented flour for that cake.

But Nikki failed to mentioned Walaber only invented the "Automated Hair Cleaner", because he invented HAIR!

See, it's all Nikki's fault.
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walaber
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Post by walaber » Wed Jun 27, 2007 7:04 pm

how did you guys know my hair was falling out?
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