Ogre Wiki Missing Links

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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jacmoe
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed. :wink:
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Re: Ogre Wiki Missing Links

Post by drwbns »

Found this link in a post, but didn't work -

http://www.ogre3d.org/tikiwiki/tutorial ... Objec+quad
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Re: Ogre Wiki Missing Links

Post by Beauty »

I suppose ManualObjec means ManualObject with T at the end.
In the wiki is the page MadMarx Tutorial 3 with the subtitle/description ManualObject Quad.
Perhaps this is the page which you are looking for.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
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Re: Ogre Wiki Missing Links

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Re: Ogre Wiki Missing Links

Post by spacegaier »

Fixed.
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Re: Ogre Wiki Missing Links

Post by Cyborg »

Page not found
Managing_Game_States_with_OGRE
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed - thanks! :)
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Re: Ogre Wiki Missing Links

Post by Mind Calamity »

I don't know if this even exists anymore, but it seems like the link to SoC2009 Sample Browser Project is not working:

http://www.ogre3d.org/tikiwiki/SoC2009_Samples
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed :wink:
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Re: Ogre Wiki Missing Links

Post by drwbns »

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Re: Ogre Wiki Missing Links

Post by jacmoe »

It's not gone. :wink:

Fixed by adding this to the end of the page:

Code: Select all

----
Alias: (alias(OgreMax_Scene_Exporter))
Hint:
If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
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Re: Ogre Wiki Missing Links

Post by Beauty »

jacmoe wrote:If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
But don't forget to give us a note, so that we can fix it for everybody :wink:
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
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Re: Ogre Wiki Missing Links

Post by Nav »

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Re: Ogre Wiki Missing Links

Post by spacegaier »

Fixed.
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Re: Ogre Wiki Missing Links

Post by drwbns »

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Re: Ogre Wiki Missing Links

Post by Beauty »

Fixed - the link works again.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.
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Re: Ogre Wiki Missing Links

Post by lordbeast »

http://www.ogre3d.org/tikiwiki/Warehous ... rt_RTT_etc

in chapter "Multiple Viewport, RTT etc" all link are missing
It`s a Caesar code. It`s does not works, but simultaneously it`s does not falling down.
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Re: Ogre Wiki Missing Links

Post by Mind Calamity »

BitBucket username changed to iboshkov (from MindCalamity)
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Fix it yourself.
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Re: Ogre Wiki Missing Links

Post by Mind Calamity »

jacmoe wrote:Fix it yourself.
Fixed ;)

I found that link in a thread around here on the forums, so I didn't check the actual URL, and now, instead of actually 'fixing' it I created the page and added a link to the correct one, if you can create a redirection page, please do, the correct URL is: http://www.ogre3d.org/tikiwiki/Pick+Dra ... e=Cookbook
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
jacmoe wrote: Fixed by adding this to the end of the page:

Code: Select all

----
Alias: (alias(OgreMax_Scene_Exporter))
Hint:
If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
I'll fix the mess you just made. :D

Anyway, thanks a lot for trying. :)
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Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed the fix. :)

What did I do (besides removing the newly created page) ?

I merely added this to the end of it:

Code: Select all

---
Alias: (alias(Pick_Drag_Drop))
The instructions for fixing it is readily available in this topic, as well as on the error page itself.
So there is no excuse. :mrgreen:
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Re: Ogre Wiki Missing Links

Post by Mind Calamity »

jacmoe wrote:Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
Nice hit, it kinda killed me :D

I was quite sleepy it was about 4-5 AM, so yeah... But anyway I'm going to read up on the wiki guidelines and it's syntax next time ;)
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Re: Ogre Wiki Missing Links

Post by dermont »

Mind Calamity wrote:
jacmoe wrote:Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
Nice hit, it kinda killed me :D

I was quite sleepy it was about 4-5 AM, so yeah... But anyway I'm going to read up on the wiki guidelines and it's syntax next time ;)
Just ignore him, this is his stock reply, no wonder the wiki is in the state it is. Once you are in the circle of trust things may change. I would have thought encouraging any user input would be beneficial to everyone; since Sinbad stepped down everything has gone pear shaped.
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Re: Ogre Wiki Missing Links

Post by jacmoe »

You Dermont is just a pathetic toad who does not understand humour at all.
You have no idea how many hours, weeks, months I've spent on that bloody wiki.
Your kind is what makes people stop contributing to open source projects.
How can you live with yourself?
dermont wrote:since Sinbad stepped down everything has gone pear shaped.
Then why don't you just shut up and leave?
You hate the new wiki, the new build system, me, ..

I know I am.
Because, quite frankly, I've had enough.
Don't think it's all rosy in the inner circles, because it's not.
Lots of work, no feed-back (well, almost none) - if it weren't for the community I'd have sodded off a long, long time ago.
If it weren't for Betajaen and Spacegaier who actually react to input, I wouldn't have coped.
I have lots of other things on my plate, so don't expect me to be active in the foreseeable future.
Thanks for the fish and all that. :)
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