Ogre Wiki Missing Links

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
Post Reply
User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed. :wink:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

drwbns
Orc Shaman
Posts: 777
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California
x 23

Re: Ogre Wiki Missing Links

Post by drwbns »

Found this link in a post, but didn't work -

http://www.ogre3d.org/tikiwiki/tutorial ... Objec+quad

User avatar
Beauty
OGRE Community Helper
OGRE Community Helper
Posts: 767
Joined: Wed Oct 10, 2007 2:36 pm
Location: Germany
x 39
Contact:

Re: Ogre Wiki Missing Links

Post by Beauty »

I suppose ManualObjec means ManualObject with T at the end.
In the wiki is the page MadMarx Tutorial 3 with the subtitle/description ManualObject Quad.
Perhaps this is the page which you are looking for.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.

gKreator
Gnoblar
Posts: 1
Joined: Sun Oct 02, 2011 10:54 pm

Re: Ogre Wiki Missing Links

Post by gKreator »


User avatar
spacegaier
OGRE Team Member
OGRE Team Member
Posts: 4293
Joined: Mon Feb 04, 2008 2:02 pm
Location: Germany
x 127
Contact:

Re: Ogre Wiki Missing Links

Post by spacegaier »

Fixed.
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...

Cyborg
Gnoblar
Posts: 2
Joined: Sun Aug 14, 2011 9:03 am

Re: Ogre Wiki Missing Links

Post by Cyborg »

Page not found
Managing_Game_States_with_OGRE

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed - thanks! :)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: Ogre Wiki Missing Links

Post by Mind Calamity »

I don't know if this even exists anymore, but it seems like the link to SoC2009 Sample Browser Project is not working:

http://www.ogre3d.org/tikiwiki/SoC2009_Samples
BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed :wink:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

drwbns
Orc Shaman
Posts: 777
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California
x 23

Re: Ogre Wiki Missing Links

Post by drwbns »


User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

It's not gone. :wink:

Fixed by adding this to the end of the page:

Code: Select all

----
Alias: (alias(OgreMax_Scene_Exporter))
Hint:
If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

User avatar
Beauty
OGRE Community Helper
OGRE Community Helper
Posts: 767
Joined: Wed Oct 10, 2007 2:36 pm
Location: Germany
x 39
Contact:

Re: Ogre Wiki Missing Links

Post by Beauty »

jacmoe wrote:If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
But don't forget to give us a note, so that we can fix it for everybody :wink:
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.

Nav
Halfling
Posts: 91
Joined: Fri Sep 30, 2011 11:22 am
x 2

Re: Ogre Wiki Missing Links

Post by Nav »


User avatar
spacegaier
OGRE Team Member
OGRE Team Member
Posts: 4293
Joined: Mon Feb 04, 2008 2:02 pm
Location: Germany
x 127
Contact:

Re: Ogre Wiki Missing Links

Post by spacegaier »

Fixed.
Ogre Admin [Admin, Dev, PR, Finance, Wiki, etc.] | BasicOgreFramework | AdvancedOgreFramework
Don't know what to do in your spare time? Help the Ogre wiki grow! Or squash a bug...

drwbns
Orc Shaman
Posts: 777
Joined: Mon Jan 18, 2010 6:06 pm
Location: Costa Mesa, California
x 23

Re: Ogre Wiki Missing Links

Post by drwbns »


User avatar
Beauty
OGRE Community Helper
OGRE Community Helper
Posts: 767
Joined: Wed Oct 10, 2007 2:36 pm
Location: Germany
x 39
Contact:

Re: Ogre Wiki Missing Links

Post by Beauty »

Fixed - the link works again.
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
Add your country to your profile ... it's interesting to know from where of the world you are.

lordbeast
Halfling
Posts: 59
Joined: Fri Jun 03, 2011 11:25 am
Location: Russia
x 6

Re: Ogre Wiki Missing Links

Post by lordbeast »

http://www.ogre3d.org/tikiwiki/Warehous ... rt_RTT_etc

in chapter "Multiple Viewport, RTT etc" all link are missing
It`s a Caesar code. It`s does not works, but simultaneously it`s does not falling down.

User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: Ogre Wiki Missing Links

Post by Mind Calamity »

BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Fix it yourself.
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: Ogre Wiki Missing Links

Post by Mind Calamity »

jacmoe wrote:Fix it yourself.
Fixed ;)

I found that link in a thread around here on the forums, so I didn't check the actual URL, and now, instead of actually 'fixing' it I created the page and added a link to the correct one, if you can create a redirection page, please do, the correct URL is: http://www.ogre3d.org/tikiwiki/Pick+Dra ... e=Cookbook
BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
jacmoe wrote: Fixed by adding this to the end of the page:

Code: Select all

----
Alias: (alias(OgreMax_Scene_Exporter))
Hint:
If you've found a dead link, replace underscores with plusses to go to the real page and add an alias to it.
I'll fix the mess you just made. :D

Anyway, thanks a lot for trying. :)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

Fixed the fix. :)

What did I do (besides removing the newly created page) ?

I merely added this to the end of it:

Code: Select all

---
Alias: (alias(Pick_Drag_Drop))
The instructions for fixing it is readily available in this topic, as well as on the error page itself.
So there is no excuse. :mrgreen:
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

User avatar
Mind Calamity
Ogre Magi
Posts: 1255
Joined: Sat Dec 25, 2010 2:55 pm
Location: Macedonia
x 81

Re: Ogre Wiki Missing Links

Post by Mind Calamity »

jacmoe wrote:Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
Nice hit, it kinda killed me :D

I was quite sleepy it was about 4-5 AM, so yeah... But anyway I'm going to read up on the wiki guidelines and it's syntax next time ;)
BitBucket username changed to iboshkov (from MindCalamity)
Do you need help? What have you tried?
- xavier
---------------------
HkOgre - a Havok Integration for OGRE | Simple SSAO | My Blog | My YouTube | My DeviantArt

dermont
Orc Shaman
Posts: 784
Joined: Thu Dec 09, 2004 2:51 am
x 35

Re: Ogre Wiki Missing Links

Post by dermont »

Mind Calamity wrote:
jacmoe wrote:Hmm...

You are less intelligent than I thought you were... :P

/* looks up 9 posts ... - got it.. */
Nice hit, it kinda killed me :D

I was quite sleepy it was about 4-5 AM, so yeah... But anyway I'm going to read up on the wiki guidelines and it's syntax next time ;)
Just ignore him, this is his stock reply, no wonder the wiki is in the state it is. Once you are in the circle of trust things may change. I would have thought encouraging any user input would be beneficial to everyone; since Sinbad stepped down everything has gone pear shaped.

User avatar
jacmoe
OGRE Retired Moderator
OGRE Retired Moderator
Posts: 20570
Joined: Thu Jan 22, 2004 10:13 am
Location: Denmark
x 179
Contact:

Re: Ogre Wiki Missing Links

Post by jacmoe »

You Dermont is just a pathetic toad who does not understand humour at all.
You have no idea how many hours, weeks, months I've spent on that bloody wiki.
Your kind is what makes people stop contributing to open source projects.
How can you live with yourself?
dermont wrote:since Sinbad stepped down everything has gone pear shaped.
Then why don't you just shut up and leave?
You hate the new wiki, the new build system, me, ..

I know I am.
Because, quite frankly, I've had enough.
Don't think it's all rosy in the inner circles, because it's not.
Lots of work, no feed-back (well, almost none) - if it weren't for the community I'd have sodded off a long, long time ago.
If it weren't for Betajaen and Spacegaier who actually react to input, I wouldn't have coped.
I have lots of other things on my plate, so don't expect me to be active in the foreseeable future.
Thanks for the fish and all that. :)
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.

Post Reply