What do you compile your ogre with?

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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What do you compile your ogre with?

Windows and some MS IDE
45
64%
Windows and some non-MS IDE
5
7%
Windows and SCons
2
3%
Linux and some IDE
6
9%
Linux and SCons
1
1%
Linux and make
8
11%
OS X and some IDE
2
3%
OS X and SCons
0
No votes
OS X and make
0
No votes
Other
1
1%
 
Total votes: 70

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wavez
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What do you compile your ogre with?

Post by wavez » Sun Oct 03, 2004 1:07 pm

SCons should be available for ogre fairly soon, so I had to include it, it will be great for those of us who want to compile cvs without MSVS. I had to compress this down because I originally had too many poll options. If this poll is successful then maybe it could be marked as sticky :D Please let me know if you think this poll could be improved. I would have to remove an item to add one though.

I am curious to know of anyone who is compiling ogre cvs source on windows with something other than MS's IDEs.
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jesterKing
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Re: What do you compile your ogre with?

Post by jesterKing » Sun Oct 03, 2004 1:12 pm

wavez wrote:SCons should be available for ogre fairly soon, so I had to include it, it will be great for those of us who want to compile cvs without MSVS.
I use this scons personally, and my implementation is still very crude, but I intend to work on it to generalise it and have it support cross-platform building of Ogre.

/Nathan
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SomeFusion
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Post by SomeFusion » Sun Oct 03, 2004 8:40 pm

I'm using kDevelop on Linux wich works fairly well with Ogre.
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limpnode
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Post by limpnode » Thu Oct 07, 2004 7:21 am

On Linux, KDevelop. On Windows, Dev-C++ :D Wavez, if your the same one who made that other post, I can help you as I have returned.
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