I have the same issue.
/usr/local/lib/OGRE/Plugin_CgProgramManager.so does not exist in that folder.
I assume Ogre was meant to make that file. Don't know why it didn't.
I was able to compile and run the Ogre examples, however I think the cg component was missing from the samples.
Just commenting out the # Plugin=Plugin_CgProgramManager didn't seem to be enough.
I got it working!
My old bad working plugins.cfg looked like this
Code: Select all
# Defines plugins to load
# Define plugin folder
PluginFolder=/usr/local/lib/OGRE
# Define plugins
# Plugin=RenderSystem_Direct3D9
# Plugin=RenderSystem_Direct3D10
# Plugin=RenderSystem_Direct3D11
Plugin=RenderSystem_GL
# Plugin=RenderSystem_GLES
Plugin=Plugin_ParticleFX
Plugin=Plugin_BSPSceneManager
Plugin=Plugin_CgProgramManager
Plugin=Plugin_PCZSceneManager
Plugin=Plugin_OctreeZone
Plugin=Plugin_OctreeSceneManager
The one I got working looked like this
Code: Select all
# Defines plugins to load
# Define plugin folder
PluginFolder=/home/michael/Ogre/ogre_src_v1-7-2/build/lib
# Define plugins
# Plugin=RenderSystem_Direct3D9
# Plugin=RenderSystem_Direct3D10
# Plugin=RenderSystem_Direct3D11
Plugin=RenderSystem_GL
# Plugin=RenderSystem_GLES
Plugin=Plugin_ParticleFX
Plugin=Plugin_BSPSceneManager
# Plugin=Plugin_CgProgramManager
Plugin=Plugin_PCZSceneManager
Plugin=Plugin_OctreeZone
Plugin=Plugin_OctreeSceneManager
Note that the PluginFolder=/home/michael/Ogre/ogre_src_v1-7-2/build/lib is different. (it's where I installed Ogre)
and the # Plugin=Plugin_CgProgramManager is commented out.
I actually copied the plugins.cfg from /home/michael/Ogre/ogre_src_v1-7-2/build/bin into my app bin folder.
I guess I'll have to figure out why the cg thing didn't compile. I might leave though because my project doesn't need to be visually orgasmic.