Software renderer...

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
Post Reply
User avatar
Kolobrod
Gnoblar
Posts: 10
Joined: Wed Jul 21, 2004 1:39 pm
Location: Krasnodar, Russia
Contact:

Software renderer...

Post by Kolobrod »

Where i can find some info and tutorial on software rendering for windows, but without Direct3D OpenGL and other libs such as SDL
Please help :?

User avatar
Peggus
Gnoblar
Posts: 11
Joined: Tue Aug 10, 2004 9:08 pm
Location: Pasadena, CA
Contact:

Post by Peggus »

Look at old 3d/game programming books and tutorials, stuff from the dos area. You'll need to write your own rasterizing routines and the old techniques are still valid, one thing that has changed is that you no longer have to deal with colour lookup tables and quantification.

Only question is, why?

porl
Gnoblar
Posts: 10
Joined: Fri Mar 04, 2005 4:39 am
Location: central coast, NSW Australia

Post by porl »

i have a feeling the irrlicht engine has a software renderer as well as directx/opengl ones... maybe that is worth a look?

User avatar
bal
Greenskin
Posts: 100
Joined: Thu Dec 09, 2004 7:29 pm
Location: Geluwe, Belgium

Post by bal »

Yeah, Irrlicht has a software renderer. Though it's slow as hell and most functions don't work (it can't handle much more than rendering a model and some GUI). But that's why it is a software renderer of course :wink:.

Post Reply