Hello to all,
I am testing the Ogre-Viewer project that is part of the SmartBody distribution.Although i did not understand the difference of the classes between BoneBusHandler and SBListener as they are upon the same actions (i see that both have a onCreateCharacter)?
Best,
Metalos
SmartBody-Ogre3D
- spacegaier
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Re: SmartBody-Ogre3D
That is something you would have to ask the folks from SmartBody since they created those classes. The viewer is not part of Ogre3D as a rendering engine itself, but created by the guys from the University of Southern California (USC).
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- Gnoblar
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Re: SmartBody-Ogre3D
OK, thanks !
My Best,
Metalos
My Best,
Metalos
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- Gnoblar
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Re: SmartBody-Ogre3D
I know this an old thread, but did anyone get the SmartBody reach animation to work? This is to reach for an object, grasp it and move it somewhere.
I´ve been trying this with the latest version and there are bugs, the arms snaps back and up before descending to the reach position.
Any feedback would be appreciated, thanks
I´ve been trying this with the latest version and there are bugs, the arms snaps back and up before descending to the reach position.
Any feedback would be appreciated, thanks