Ogre for Quake3 Head?

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Goosey
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Ogre for Quake3 Head?

Post by Goosey » Tue Mar 29, 2005 11:27 pm

Sorry, not sure where I shoulda put this post so I just dumped it in General ;)

Was playing Quake3 along with some classmates today and I thought how great it would be to use an Ogre model. At first I thought just a disembodied head floating around would be fine, but then I read this:

http://swut.net/makingheadmodels.html

So... Is it possible I could get access to the original mesh for Ogre, whatever modeller it was created with? I would love to give this a shot :)
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