I am facing some strange error.
When trying to create a mesh object from class that outside my parent one that extends ApplicationContext, I am getting very stange error, see screenshot
I am passing SceneManager to my outer class and calling this
right after that getting error above.sceneManager->createEntity("cube.mesh");
From what I see it has issues with generation of some name, like cannot access string which was created in one class frmo another....
Could someone help me here, please.