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[Solved]Navmesh Generation

Posted: Tue Apr 17, 2018 8:11 am
by randomcode
Is there any visual editor can generate navmesh for ogre?

Re: [Solved]Navmesh Generation

Posted: Fri Jul 06, 2018 10:53 am
by Lax
Hi,

the short answer is, yes and no.
I have the nav-mesh generation implemented in my NOWA-Engine and it is used in the NOWA-Design editor and can be visualized. But for that, the whole solution must be build. Ogre2.1 is used, which must be available:

See source code: https://sourceforge.net/projects/nowa-engine/

I could assist you, how to create a naw-mesh scenario.

Regards
Lax

Re: [Solved]Navmesh Generation

Posted: Wed Sep 26, 2018 7:17 am
by randomcode
Lax wrote:
Fri Jul 06, 2018 10:53 am
Hi,

the short answer is, yes and no.
I have the nav-mesh generation implemented in my NOWA-Engine and it is used in the NOWA-Design editor and can be visualized. But for that, the whole solution must be build. Ogre2.1 is used, which must be available:

See source code: https://sourceforge.net/projects/nowa-engine/

I could assist you, how to create a naw-mesh scenario.

Regards
Lax
Thank you, but I am using Mogre (Managed Ogre), seems like I need to make a AI-Mesh Editor myself.