Texture package can reduce texture nunber.
Code: Select all
1.I need the max support size "getMaxTextureSize = 4096x4096" , such as cegui ogre renderer need this.
2.It's some solution for package small image into a large resource, such as TexturePacker tool can do this for cegui.
Code: Select all
material some_material
{
technique
{
pass
{
texture_unit
{
texture some_image.png// texture_image? <some_image.png name at TexturePacker>
}
}
}
}