[BETA RELEASED] Necro Mutex playtesters? Especially Oculus users.

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mkultra333
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Re: [BETA RELEASED] Necro Mutex playtesters? Especially Oculus users.

Post by mkultra333 » Thu Jan 31, 2019 6:12 pm

Funny you should say that...

One of the reviewers I sent a copy is getting badly glitched visuals in VR. Given VR is one of the selling points, I may have to delay the launch again. :?
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Re: [BETA RELEASED] Necro Mutex playtesters? Especially Oculus users.

Post by Zonder » Wed Feb 06, 2019 9:07 pm

Hope you find it :(
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Re: [BETA RELEASED] Necro Mutex playtesters? Especially Oculus users.

Post by Zonder » Thu Mar 14, 2019 10:21 pm

Been having a play again. Liking the larger levels on earlier sectors lets you see a lot more of what the engine is capable of.

Hope its going well with the release :mrgreen:
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Re: [BETA RELEASED] Necro Mutex playtesters? Especially Oculus users.

Post by Kojack » Thu Jun 13, 2019 8:14 am

I'm really sorry I kind of vanished for a while there, life and work got in the way (not in a good way).

But, damn, this is cool. I'm playing on the new Rift-S and it's working well.
VR4 Future is a bit much for my Threadripper / RTX 2080TI, but VR3 runs well. :)

I love the arm presence. I can't think of many other games with that, just floating hands.

I'll write up some more stuff on the Oculus compatibility on the weekend.

I've been stuck in Unity for too long (not by choice), this has inspired me to come back to my own VR Ogre stuff.
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