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OGRE for 3D editor

Posted: Wed Oct 10, 2018 3:07 pm
by runfastman
I am seeking some use case knowledge for OGRE. I need a basic 3D display in my desktop application where the user can add basic shapes resize and move them around. Kind of like a scene editor for a game. I am not seeing any examples of something like this.
Would OGRE be a good choice?

I need to be able to do the following.
1. Embed the 3D viewer into a frame/widow of my application QT, C++ or C#.
2. Drag and drop events into the 3D viewer.
3. Selection of 3D objects with events back to my code.

Re: OGRE for 3D editor

Posted: Wed Oct 10, 2018 4:54 pm
by paroj

Re: OGRE for 3D editor

Posted: Wed Oct 10, 2018 5:17 pm
by runfastman
Thanks, that was easy..

Does any one know of one for C#, if we want this route?