Any help with Torch Light 2 ?

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xenthusiastx
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Any help with Torch Light 2 ?

Post by xenthusiastx »

Hello I know this may sound quite odd or weird to post here but.... as Ogre was the engine of Torch Light I and II, was wondering if the developers may know a way to improve the performance of both games in newer hardware/ OS ?

Cause I got the game via Steam, Torch Light 1 and 2 and mostly in torch light II i have a bad performance, my fps went from 130-140 to 50-40 and even 28fps....

PC specs:
CPU:Ryzen 5 1600 (not the AF, just the first one)
GPU: EVGA GTX 1060 6gb
Nvidia drivers: 446, also tried an old one from 2016 389.09 ,but same situation
Motherboard: Fatality k4 gaming b350
PSU: 775 thermaltake bronze.

Already tried to Vsync/ to run RTSS (riva statistic tuner) try to limit fps to have a better frame-times (but meh) the game is not working properly, I can see one cpu bound to 100% and the rest of 11 cpu like in 1% or 3%, Tried already disabling simulthaneous multi-threading in bios which is like intel-hyperthreading but not luck so far?

Any tip?
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sercero
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Re: Any help with Torch Light 2 ?

Post by sercero »

Hello, I think it will be very difficult to help you with this problem since the developers of Runic Games used a customized version of OGRE.

Have you checked the steam forums?

I found a discussion here with some pointers that seem reasonable:
https://steamcommunity.com/app/200710/d ... 460406884/
paroj
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Re: Any help with Torch Light 2 ?

Post by paroj »

look for the Ogre log and in there for this part

Code: Select all

CPU Identifier & Features
-------------------------
 *   CPU ID: AuthenticAMD: AMD Ryzen 7 2700X Eight-Core Processor
 *          SSE: yes
 *         SSE2: yes
 *         SSE3: yes
 *        SSE41: no
 *        SSE42: no
 *          MMX: yes
 *       MMXEXT: yes
 *        3DNOW: no
 *     3DNOWEXT: no
 *         CMOV: yes
 *          TSC: yes
 *INVARIANT TSC: yes
 *          FPU: yes
 *          PRO: yes
 *           HT: no
-------------------------
my guess is that the old Ogre version does not properly recognise the SIMD features of the Ryzen.
xenthusiastx
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Re: Any help with Torch Light 2 ?

Post by xenthusiastx »

sercero wrote: Fri Aug 14, 2020 4:17 am Hello, I think it will be very difficult to help you with this problem since the developers of Runic Games used a customized version of OGRE.

Have you checked the steam forums?

I found a discussion here with some pointers that seem reasonable:
https://steamcommunity.com/app/200710/d ... 460406884/
Yeah, I actually commented on that forum, my nickname is haze, there.
I checked like 98% of steam forums, also reddit, so far not help.
xenthusiastx
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Re: Any help with Torch Light 2 ?

Post by xenthusiastx »

paroj wrote: Fri Aug 14, 2020 10:43 am look for the Ogre log and in there for this part

Code: Select all

CPU Identifier & Features
-------------------------
 *   CPU ID: AuthenticAMD: AMD Ryzen 7 2700X Eight-Core Processor
 *          SSE: yes
 *         SSE2: yes
 *         SSE3: yes
 *        SSE41: no
 *        SSE42: no
 *          MMX: yes
 *       MMXEXT: yes
 *        3DNOW: no
 *     3DNOWEXT: no
 *         CMOV: yes
 *          TSC: yes
 *INVARIANT TSC: yes
 *          FPU: yes
 *          PRO: yes
 *           HT: no
-------------------------
my guess is that the old Ogre version does not properly recognise the SIMD features of the Ryzen.

Oh may god, :(...... gosh and then what can I do? so was wondering that the only way to get torch light II to work, is by using an old Intel cpu, or old AMD that has a sort of functions that work with the old ogre engine?

By the way I do speak spanish and my English is quite ugly, I apologies.
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