https://github.com/OGRECave/ogre-next/b ... owHwnd.cpp
Code: Select all
void D3D11WindowHwnd::destroy(void)
{
D3D11WindowSwapChainBased::destroy();
if( !mHwnd )
return;
WindowEventUtilities::_removeRenderWindow(this);
DestroyWindow( mHwnd );
mHwnd = 0;
}
Code: Select all
void D3D11WindowHwnd::destroy(void)
{
D3D11WindowSwapChainBased::destroy();
if( mHwnd && !mIsExternal)
{
WindowEventUtilities::_removeRenderWindow(this);
DestroyWindow( mHwnd );
}
mHwnd = 0;
}