Hey,
I was wondering what the standard rendering process in OGRE with OpenGL is called (the rendering principle).
I also havn't found any sources about where the image sensor (the frame) is located while rendering. Is it before the focal point (between fp and objects) or behind it?
Last but not least I thought the first pixel (0,0) should be in the upper left corner but I found on the OpenGL site, that OGL stores it in the lower left corner, so what is the case in ogre?
Thank you for your help
Location of pixel and name of the standard rendering process
- Zeckurbo
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Re: Location of pixel and name of the standard rendering process
ogre is using the same coordinate-system conventions as OpenGL