Location of pixel and name of the standard rendering process

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
Post Reply
User avatar
Zeckurbo
Gnoblar
Posts: 9
Joined: Wed Nov 11, 2020 6:13 pm

Location of pixel and name of the standard rendering process

Post by Zeckurbo »

Hey,

I was wondering what the standard rendering process in OGRE with OpenGL is called (the rendering principle).

I also havn't found any sources about where the image sensor (the frame) is located while rendering. Is it before the focal point (between fp and objects) or behind it?

Last but not least I thought the first pixel (0,0) should be in the upper left corner but I found on the OpenGL site, that OGL stores it in the lower left corner, so what is the case in ogre?

Thank you for your help
paroj
OGRE Team Member
OGRE Team Member
Posts: 1993
Joined: Sun Mar 30, 2014 2:51 pm
x 1073
Contact:

Re: Location of pixel and name of the standard rendering process

Post by paroj »

ogre is using the same coordinate-system conventions as OpenGL
Post Reply