Retargeting and skeleton position

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Joined: Mon Nov 22, 2004 5:44 pm
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Retargeting and skeleton position

Post by marco.c »


I recently heard the word retargeting. They told me that it is a technique to map a mesh on a skeleton. Is there an API in Ogre to deal with it? Or do I need to adjust each bone manually? Might a wrong retargeting prevent a mesh from moving?
Secondly, how does Ogre set a binding pose for a mesh? Is it possible to change it with the Ogre API?

Thanks a lot,

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