Hi,
I recently heard the word retargeting. They told me that it is a technique to map a mesh on a skeleton. Is there an API in Ogre to deal with it? Or do I need to adjust each bone manually? Might a wrong retargeting prevent a mesh from moving?
Secondly, how does Ogre set a binding pose for a mesh? Is it possible to change it with the Ogre API?
Thanks a lot,
M
Retargeting and skeleton position
- marco.c
- Halfling
- Posts: 51
- Joined: Mon Nov 22, 2004 5:44 pm
- Location: Italy
- Contact: