I recently heard the word retargeting. They told me that it is a technique to map a mesh on a skeleton. Is there an API in Ogre to deal with it? Or do I need to adjust each bone manually? Might a wrong retargeting prevent a mesh from moving?
Secondly, how does Ogre set a binding pose for a mesh? Is it possible to change it with the Ogre API?
Thanks a lot,
Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
1 post • Page 1 of 1