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Retargeting and skeleton position

Posted: Thu Apr 21, 2005 4:56 pm
by marco.c

I recently heard the word retargeting. They told me that it is a technique to map a mesh on a skeleton. Is there an API in Ogre to deal with it? Or do I need to adjust each bone manually? Might a wrong retargeting prevent a mesh from moving?
Secondly, how does Ogre set a binding pose for a mesh? Is it possible to change it with the Ogre API?

Thanks a lot,