Anyone can talk some things between ogre and others?

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
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john_carmack
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Anyone can talk some things between ogre and others?

Post by john_carmack »

Anyone can talk some things between ogre and others?

I did't play some new 3D games like doom3, hf2, someone told me that there are some difference between ogre and others, I am a programmer, I am working on game programming based on ogre. I want to know what that are.

Thank you!

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monster
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Post by monster »

I thought you were concentrating on your rocket building company these days John?

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:wumpus:
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Post by :wumpus: »

Hey John! old friend! how's life? Will there ever be a keen 8?

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BenO
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Post by BenO »

@____@

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LordMyth
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Post by LordMyth »

Ehh... could you try to explain that again in proper English?
"talk some things between ogre and others" and "...based on ogre. I want to know what that are."; for me those are ununderstandable.
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Kencho
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Post by Kencho »

The first and most noticeable difference between OGRE and the Doom3/HL2/Unreal Engine 3 is that OGRE is "just" a rendering engine.

Another interesting difference is that OGRE is not tied to FPS games like those above. They might obtain certain performance improvements because of the lack of extension chances. OGRE is really flexible (if you're comparing OGRE to other engines like CrystalSpace, you'll see that this principle still applies due to the OGRE's great design :))

About features, OGRE can do successfully everything any commercial engine offers (in the graphics subject, which is the only one OGRE can be compared at)

Is that enough for you or you want to refine your questions?
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Kentamanos
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Re: Anyone can talk some things between ogre and others?

Post by Kentamanos »

john_carmack wrote:I did't play some new 3D games like doom3
:shock:

I've heard of people relying too much on unit testing...but wow. :lol:

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joshcryer
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Post by joshcryer »

Reading this thread made me wonder about Ogre vs other rendering engines, and apparently this topic came up about a month ago, here's a link: http://www.ogre3d.org/phpBB2/viewtopic.php?t=8869&

Of note is monsters post there, which links to here: http://www.devmaster.net/engines/

I think Ogre is the best free (as in beer, though speech is nice too!) rendering SDK available, but maybe I'm biased. :)

john_carmack
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Post by john_carmack »

I must say something about me, I am not john carmack.

I just am a very common programmer in graphic programming.

Just because I like this name, I don't think john carmack would ask something in this forum, if it really was him, I think he would read the
source of ogre and find the answer by himself, didn't he?

I am a chinese and my English is poor, but whatever I write, I am very, very earnest.

Sorry!

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Falagard
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Post by Falagard »

jc - they were teasing you ;-)

john_carmack
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Post by john_carmack »

:( :( :(

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regress
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Post by regress »

你好?
OGRE不是好for "game engine" - it's really just for graphics.

You need to take other "engines" to get stuff together- Sound (fmod), networking (raknet), etc.

diao bu diao?
regards

john_carmack
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Post by john_carmack »

你谁啊?
zhong guo ren?

<diao bu diao?>
you are sha bi a?

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