Looking for a shader editor

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peanutandchestnut
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Looking for a shader editor

Post by peanutandchestnut » Thu Jan 08, 2015 8:55 am

Hi everyone:

I'm leaning hlsl shader for a while, I'm using FXC currently, but i don't want go too deep in it, as it's discarded by Nvidia.
I also checked RenderMonkey which is also discarded. I don't know what tool to use. :(

So what tool does you guys use to edit your shader file ?
Last edited by peanutandchestnut on Fri Jan 09, 2015 9:24 am, edited 1 time in total.
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areay
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Re: Looking for a shader editor

Post by areay » Thu Jan 08, 2015 10:25 pm

There's a nice plugin for Eclipse which gives you the appropriate context highlighting http://sourceforge.net/projects/glshaders/ . Otherwise, just go the way of the warrior and use 'vim'.

Another way for some shader play is to use this webGL shader site for live editting. http://glslsandbox.com/e#22121.0 . You can make changes and have it apply and show instantly. Pretty cool.
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peanutandchestnut
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Re: Looking for a shader editor

Post by peanutandchestnut » Fri Jan 09, 2015 8:02 am

Wow , the webGl shader site is really cool.
But i use visual studio and i use hlsl.....
I'm considering visual studio shader designer.
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areay
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Re: Looking for a shader editor

Post by areay » Mon Jan 12, 2015 2:57 am

The syntax between GLSL & HLSL is so trifling... If I were you I'd use that WebGL site to tune the effect the way you want it, then translate it into HLSL when you're done playing.
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peanutandchestnut
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Re: Looking for a shader editor

Post by peanutandchestnut » Wed Jan 14, 2015 3:50 pm

Hi areay.

I will keep that in mind. But for now, i think i should concentration on one of them first.
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insider
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Re: Looking for a shader editor

Post by insider » Thu Feb 26, 2015 5:51 am

areay wrote: Another way for some shader play is to use this webGL shader site for live editting. http://glslsandbox.com/e#22121.0 . You can make changes and have it apply and show instantly. Pretty cool.
Awesome site.
Thanks for sharing areay :D
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