Hi.
I'm starting with Ogre and after few tutorials from wiki (which are great +) I'm wondering how to speed up build time of Ogre Wiki Tutorial Framework http://www.ogre3d.org/tikiwiki/tiki-ind ... +Framework(if its possible). My set is:
- OGRE 1.9 SDK for Visual C++ 2012 (32-bit)
- Windows 8
- Asus G74SX (i7-2630QM, 8GB RAM)
I use precompiled headers. Now after add staff from tut1 it's ~11 sec (not tragic comparing to some .Net frameworks :p). How long is your build time? Are linux & gcc faster than Windows & VS2012? Any tips & tricks are welcome
How to speed up build time?
- dark_sylinc
- OGRE Team Member
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- Joined: Sat Jul 21, 2007 4:55 pm
- Location: Buenos Aires, Argentina
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Re: How to speed up build time?
I've talked about it in my blog.
Visual Studio 2012 is really slow. 2013 was an improvement, but still far behind VS 2008, GCC & Clang. I haven't yet tested the new VS 2015.
Visual Studio 2012 is really slow. 2013 was an improvement, but still far behind VS 2008, GCC & Clang. I haven't yet tested the new VS 2015.
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- Gnoblar
- Posts: 3
- Joined: Fri Sep 11, 2015 9:40 am
Re: How to speed up build time?
Thx a lot. Great article. Whole blog is awesome. Added to bookmarks
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- Goblin
- Posts: 272
- Joined: Thu Jun 10, 2004 4:19 am
- x 26
Re: How to speed up build time?
turn on multi processor compilation